Station XX-11450 · no signal
Rammy's Rust Server
Offline 15.235.10.115:25594 checked 13h ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,450
- top 51%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rammy's Rust Server?
Rammy's Rust Server runs a procedural map of size 3,500 with seed 82365, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rammy's Rust Server?
The name of Rammy's Rust Server gives no gather rate. The group limit is 6 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Rammy's Rust Server right now?
Rammy's Rust Server is not responding at this moment and is offline, last seen 13 hours ago. The seven-day average is 0 players, with a peak of 1.
How does Rammy's Rust Server rank against other Rust servers?
The last seven days of player hours place Rammy's Rust Server at #11,450, in the top 51% of all ranked servers.
Server facts
How reliably does Rammy's Rust Server stay online?
Rammy's Rust Server is down at the moment; the last recorded contact was 13 hours ago. The uptime it reports puts its last restart about 14 hours ago. Of the 96 hours in the last 4 full days, it was up for 95, or 99% of the time. On 24 October 2026 it was recorded for the first time by Rust Server Trends.
How well does Rammy's Rust Server perform under load?
Its average server fps over the last 48 hours was 60, and it never dropped below 51. Buildings, deployables and all the rest of the world's entities brought it to a high of 68,616. Memory use peaked at 2,274 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Rammy's Rust Server hosted?
No region is published by Rammy's Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 15.235.10.115:25594 is the address it uses.
What build of Rust does Rammy's Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what Rammy's Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Rammy's Rust Server wipe, and on which days?
Too few wipes of Rammy's Rust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 5 days 4 hours.
Server tags
What do the server tags on Rammy's Rust Server mean?
These are the tags Rammy's Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts6 (Group limit): The team limit is 6; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rammy's Rust Server appear?
You will find Rammy's Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto Rammy's Rust Server?
Enter client.connect 15.235.10.115:25594 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.