Rust Server TrendsSeismic network · station log
Recording Stations11,887 Players99,467 Active3,953 Wipes · 3 h406 48 h

Station XX-15327 · recording

hushs 3x/solo/duo/trio

Online 15.204.68.221:22841 checked 8m ago

3x moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
38%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 06:46 UTC7d ago M0.0rising 1 – running 0
Tue 20 Oct, 07:08 UTC9d ago M0.0steady 2 – 2 days 2
Fri 16 Oct, 08:30 UTC13d ago M0.0steady 2 held half 3.9 days 2
Thu 15 Oct, 07:03 UTC14d ago M0.0rising 2 – 1.1 days 1
Wed 14 Oct, 07:19 UTC15d ago M0.3rising 2 – 1 days 0
Mon 12 Oct, 07:43 UTC17d ago M0.0steady 1 halved by day 1 2 days 1
Sun 11 Oct, 07:04 UTC18d ago M0.0steady 1 – 1 days 1
Sat 10 Oct, 21:53 UTC18d ago M0.0steady 1 – 0.4 days 1
Sat 10 Oct, 05:18 UTC19d ago M0.0rising 1 – 0.7 days 0
Fri 9 Oct, 23:11 UTC19d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 386 on average
543/ 600
Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 179 on average
264/ 300
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 129 on average
149/ 140
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average
30/ 100
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 groups of 30+ · 3x · weekly · 116 on average
115/ 350
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 105 on average
26/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on hushs 3x/solo/duo/trio?

Generated by the game, the map on hushs 3x/solo/duo/trio is procedural, size 3,000 with seed 43237. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on hushs 3x/solo/duo/trio?

Its name points to a gather rate of 3x on hushs 3x/solo/duo/trio. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on hushs 3x/solo/duo/trio?

0 of the 40 slots on hushs 3x/solo/duo/trio are filled right now. The population averaged 0 players over the past week.

How does hushs 3x/solo/duo/trio rank against other Rust servers?

The last seven days of player hours place hushs 3x/solo/duo/trio at #15,327, in the top 69% of all ranked servers.

Operator and location

How reliably does hushs 3x/solo/duo/trio stay online?

hushs 3x/solo/duo/trio is up at the moment. Its reported uptime points to a restart about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 9 October 2026 it was recorded for the first time by Rust Server Trends.

Does hushs 3x/solo/duo/trio hold a steady tick rate?

Across the last 48 hours it averaged 234 server fps, with a floor of 208. Buildings, deployables and all the rest of the world's entities brought it to a high of 46,805. Its highest memory use was 3,640 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is hushs 3x/solo/duo/trio hosted?

A region is not published by hushs 3x/solo/duo/trio. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 15.204.68.221:22841.

What build of Rust does hushs 3x/solo/duo/trio use?

hushs 3x/solo/duo/trio is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on hushs 3x/solo/duo/trio?

On average, the busiest point of its recent wipes drew 2 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does hushs 3x/solo/duo/trio run its wipes?

No next wipe can be predicted for hushs 3x/solo/duo/trio, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 7 days 10 hours is how long the current world has been running.

Tags

What do the server tags on hushs 3x/solo/duo/trio mean?

The game's server browser reads the tags hushs 3x/solo/duo/trio publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does hushs 3x/solo/duo/trio appear?

These Rust Server Trends lists include hushs 3x/solo/duo/trio: 3x Rust servers, by live population and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

How to join

How do you connect to hushs 3x/solo/duo/trio?

Enter client.connect 15.204.68.221:22841 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.