Rust Server TrendsSeismic network · station log
Recording Stations11,721 Players61,329 Active3,285 Wipes · 3 h177 48 h

Station XX-9106 · recording

Wild Rose Abolitionists | Christian

Online 15.204.68.176:25168 checked 9m ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#9,106
top 41%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-9106 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Thu 13:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5201:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 10:45 UTC12d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average
95/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
126/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
417/ 450
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
23/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
493/ 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
384/ 425
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Wild Rose Abolitionists | Christian?

The procedural map on Wild Rose Abolitionists | Christian is size 3,500 with seed 839286028, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Wild Rose Abolitionists | Christian?

No gather rate appears in the name of Wild Rose Abolitionists | Christian. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Wild Rose Abolitionists | Christian right now?

A reading taken now shows 0 players on Wild Rose Abolitionists | Christian, which has 40 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.

How does Wild Rose Abolitionists | Christian rank against other Rust servers?

The last seven days of player hours place Wild Rose Abolitionists | Christian at #9,106, in the top 41% of all ranked servers.

Server facts

How reliably does Wild Rose Abolitionists | Christian stay online?

As recorded now, Wild Rose Abolitionists | Christian is running. Going by the uptime figure it reports, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 143, or 85% of the time. On 17 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Wild Rose Abolitionists | Christian perform under load?

Its average server fps over the last 48 hours was 184, and it never dropped below 45. At its highest, it carried 73,567 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,663 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Wild Rose Abolitionists | Christian run from?

Nothing about a region comes from Wild Rose Abolitionists | Christian. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 15.204.68.176:25168.

Which Rust version is Wild Rose Abolitionists | Christian running?

On Linux, Wild Rose Abolitionists | Christian runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Wild Rose Abolitionists | Christian?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Wild Rose Abolitionists | Christian run its wipes?

On record so far are too few of Wild Rose Abolitionists | Christian's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 12 days 12 hours is how long the current world has been running.

Lists and tags

What do the server tags on Wild Rose Abolitionists | Christian mean?

The game's server browser reads the tags Wild Rose Abolitionists | Christian publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Wild Rose Abolitionists | Christian appear?

These Rust Server Trends lists include Wild Rose Abolitionists | Christian: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to Wild Rose Abolitionists | Christian?

Enter client.connect 15.204.68.176:25168 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.