Rust Server TrendsSeismic network · station log
Recording Stations11,790 Players78,914 Active3,567 Wipes · 3 h245 48 h

Station XX-15858 · no signal

A Rust Server

Offline 15.204.51.206:24028 checked 19d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,858
top 72%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15858 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
180/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
229/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
643/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
38/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
747/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
591/ 625
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on A Rust Server?

The map on A Rust Server is procedural, produced by the game.

Which settings and rules apply on A Rust Server?

No gather rate appears in the name of A Rust Server. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on A Rust Server?

A reading taken now finds A Rust Server offline; the most recent activity was 19 days 1 hours ago.

How does A Rust Server rank against other Rust servers?

The last seven days of player hours place A Rust Server at #15,858, in the top 72% of all ranked servers.

Operator and location

How reliably does A Rust Server stay online?

As recorded now, A Rust Server is not reachable, the last contact having been 19 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 10 October 2026 is when Rust Server Trends first recorded it.

Which region does A Rust Server run from?

A region is not published by A Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 15.204.51.206:24028.

What build of Rust does A Rust Server use?

Rust network protocol 2634 and build 167398 on Linux is what A Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does A Rust Server wipe, and on which days?

On record so far are too few of A Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 19 days 1 hours is how long the current world has been running.

Lists and tags

What do the server tags on A Rust Server mean?

These are the tags A Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does A Rust Server appear?

The Rust Server Trends lists that take in A Rust Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto A Rust Server?

To join, enter client.connect 15.204.51.206:24028 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.