Rust Server TrendsSeismic network · station log
Recording Stations11,649 Players46,616 Active3,134 Wipes · 3 h110 48 h

Station XX-4997 · recording

bulaaa tatata

Online 15.204.44.89:60416 checked 12m ago

monthly wipes moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#4,997
top 22%
Last wipe
4d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4997 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 01:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
50/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average
184/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 71 on average
76/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average
165/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on bulaaa tatata?

The procedural map on bulaaa tatata is size 4,500 with seed 482913, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on bulaaa tatata?

The name of bulaaa tatata gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on bulaaa tatata right now?

At this moment, bulaaa tatata records 0 players across 10 slots. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours came at 03:00 UTC, averaging 2 players.

How does bulaaa tatata rank against other Rust servers?

On player hours for the past week, bulaaa tatata sits at #4,997, which puts it inside the top 22% of every ranked server.

Server facts

How reliably does bulaaa tatata stay online?

bulaaa tatata is up at the moment. Going by the uptime figure it reports, it restarted about 26 hours ago. Of the 72 hours in the last 3 full days, it was up for 71, or 99% of the time. 25 October 2026 is when Rust Server Trends first recorded it.

Does bulaaa tatata hold a steady tick rate?

The 48-hour average is 107 server fps; 56 is the lowest observed. At its highest, it carried 128,726 entities: buildings, deployables and the world's other contents. It reached a ceiling of 7,321 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is bulaaa tatata hosted?

Nothing about a region comes from bulaaa tatata. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 15.204.44.89:60416.

What build of Rust does bulaaa tatata use?

bulaaa tatata is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does bulaaa tatata wipe, and on which days?

From the force wipe the next wipe of bulaaa tatata is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 4 days 3 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on bulaaa tatata mean?

The game's server browser reads the tags bulaaa tatata publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does bulaaa tatata appear?

You will find bulaaa tatata on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How to join

What steps get you onto bulaaa tatata?

To join, enter client.connect 15.204.44.89:60416 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.