Rust Server TrendsSeismic network · station log
Recording Stations11,594 Players39,476 Active2,843 Wipes · 3 h132 48 h

Station NA-4535 · recording

Solfire Gardens Rust Server

Online NA 15.204.44.102:60402 checked 11m ago

monthly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 3
Rank
#4,535
top 20% · #771 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-4535 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−2into Thu 02:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5206:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 34d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 32 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW28d ago M0.7rising 5 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average
4/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
3/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
3/ 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average
2/ 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average
0/ 50
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Solfire Gardens Rust Server?

The procedural map on Solfire Gardens Rust Server is size 4,400 with seed 5551515, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Solfire Gardens Rust Server?

You will find no gather rate in the name of Solfire Gardens Rust Server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Solfire Gardens Rust Server right now?

A reading taken now shows 0 players on Solfire Gardens Rust Server, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The last 48 hours show their highest activity at 01:00 UTC, averaging 2 players.

How does Solfire Gardens Rust Server rank against other Rust servers?

For player hours across the last seven days, Solfire Gardens Rust Server takes #4,535 overall and #771 in North America, inside the top 20% of all ranked servers.

Operator and location

How reliably does Solfire Gardens Rust Server stay online?

Right now, you can reach Solfire Gardens Rust Server. Going by the uptime figure it reports, it restarted about 16 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Solfire Gardens Rust Server perform under load?

Its average server fps over the last 48 hours was 145, and it never dropped below 116. The world held up to 111,375 entities at its peak, buildings and deployables included. Its highest memory use was 4,127 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Solfire Gardens Rust Server run from?

The NA tag is how Solfire Gardens Rust Server lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 15.204.44.102:60402.

What build of Rust does Solfire Gardens Rust Server use?

On Linux, Solfire Gardens Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Solfire Gardens Rust Server?

The recent wipes averaged a busiest count of 5 players. 32 hours after the latest wipe, the crowd peaked.

How often does Solfire Gardens Rust Server wipe, and on which days?

At the force wipe each month Solfire Gardens Rust Server wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 28 days 11 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Solfire Gardens Rust Server mean?

The game's server browser reads the tags Solfire Gardens Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Solfire Gardens Rust Server appear?

You will find Solfire Gardens Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Solfire Gardens Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 15.204.44.102:60402 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://solfiregardens.com.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.