Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players75,280 Active3,722 Wipes · 3 h224 48 h

Station XX-13048 · no signal

Bob's Private Server

Offline 15.204.244.173:28015 checked 33d ago

Connect
Players now
2/ 50
4% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,048
top 56%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13048 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
545/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
414/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
97/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
55/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
103/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
226/ 225
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Bob's Private Server?

Bob's Private Server uses a procedural map, which the game generates.

Which settings and rules apply on Bob's Private Server?

You will find no gather rate in the name of Bob's Private Server. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Bob's Private Server right now?

Bob's Private Server is not responding at this moment and is offline, last seen 33 days 3 hours ago.

How does Bob's Private Server rank against other Rust servers?

The last seven days of player hours place Bob's Private Server at #13,048, in the top 56% of all ranked servers.

Operator and location

How reliably does Bob's Private Server stay online?

No contact with Bob's Private Server right now, and the last recorded contact was 33 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Bob's Private Server run from?

Nothing about a region comes from Bob's Private Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 15.204.244.173:28015.

Which Rust version is Bob's Private Server running?

Rust network protocol 2634 and build 165948 on Linux is what Bob's Private Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Bob's Private Server run its wipes?

On record so far are too few of Bob's Private Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 33 days 3 hours is how long the current world has been running.

Lists and tags

What do the server tags on Bob's Private Server mean?

The game's server browser reads the tags Bob's Private Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs165948 (Build): Game build: 165948; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Bob's Private Server appear?

The Rust Server Trends lists that take in Bob's Private Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Bob's Private Server?

To join, enter client.connect 15.204.244.173:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs165948
Build Game build: 165948.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.