Station XX-3707 · recording
Squash Rust
Online 15.204.152.89:28015 checked 2h ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.1▼falling
- −1 players on the day
- 7-day average
- 2
- peak 7
- Rank
- #3,707
- top 17%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.1▼falling−1 players
- Sharpest hour
- +2into Tue 21:00 UTC
- Peak · 48 h
- 7most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- wipe-day peak
- 6players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 27 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 00:41 UTC1d ago | – | – | – | – | running | 3 |
| Sun 25 Oct, 23:01 UTC2d ago | M0.7▲rising | 6 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Squash Rust?
The procedural map on Squash Rust is size 2,500 with seed 313917730, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Squash Rust?
You will find no gather rate in the name of Squash Rust. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Squash Rust?
At this moment, Squash Rust records 0 players across 40 slots. The seven-day average is 2 players, with a peak of 7. The last 48 hours show their highest activity at 01:00 UTC, averaging 6 players.
How does Squash Rust rank against other Rust servers?
Over the last seven days, Squash Rust recorded enough player hours to reach #3,707 worldwide, placing it in the top 17% of all ranked servers.
Server details
How reliably does Squash Rust stay online?
Squash Rust is up at the moment. The uptime it reports puts its last restart about 4 hours ago. 27 of 48 hours in the last 2 full days were up time, 56% of the total. On 25 October 2026 it was recorded for the first time by Rust Server Trends.
How well does Squash Rust perform under load?
Its average server fps over the last 48 hours was 230, and it never dropped below 204. At its highest, it carried 33,280 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,799 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Squash Rust run from?
Nothing about a region comes from Squash Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 15.204.152.89:28015.
Which Rust version is Squash Rust running?
Rust network protocol 2635 and build 168909 on Linux is what Squash Rust runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Squash Rust?
6 players, on average, was the busiest crowd at its recent wipes. 27 hours into the latest wipe, the crowd reached its peak.
On what timetable does Squash Rust run its wipes?
Too few wipes of Squash Rust are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 43 hours.
Tags
What do the server tags on Squash Rust mean?
These are the tags Squash Rust publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Squash Rust appear?
The Rust Server Trends lists that take in Squash Rust are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
What steps get you onto Squash Rust?
To join, enter client.connect 15.204.152.89:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.