Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h14 48 h

Station XX-3707 · recording

Squash Rust

Online 15.204.152.89:28015 checked 2h ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.1falling
−1 players on the day
7-day average
2
peak 7
Rank
#3,707
top 17%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-3707 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.1falling−1 players
Sharpest hour
+2into Tue 21:00 UTC
Peak · 48 h
7most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0246800:0008:0016:0001:0009:0017:00Wiped Tue 27 Oct, 00:41 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040000:0008:0016:0001:0009:0017:00Wiped Tue 27 Oct, 00:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
wipe-day peak
6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 00:41 UTC1d ago – – – – running 3
Sun 25 Oct, 23:01 UTC2d ago M0.7rising 6 – 1.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
255/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Squash Rust?

The procedural map on Squash Rust is size 2,500 with seed 313917730, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Squash Rust?

You will find no gather rate in the name of Squash Rust. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Squash Rust?

At this moment, Squash Rust records 0 players across 40 slots. The seven-day average is 2 players, with a peak of 7. The last 48 hours show their highest activity at 01:00 UTC, averaging 6 players.

How does Squash Rust rank against other Rust servers?

Over the last seven days, Squash Rust recorded enough player hours to reach #3,707 worldwide, placing it in the top 17% of all ranked servers.

Server details

How reliably does Squash Rust stay online?

Squash Rust is up at the moment. The uptime it reports puts its last restart about 4 hours ago. 27 of 48 hours in the last 2 full days were up time, 56% of the total. On 25 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Squash Rust perform under load?

Its average server fps over the last 48 hours was 230, and it never dropped below 204. At its highest, it carried 33,280 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,799 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Squash Rust run from?

Nothing about a region comes from Squash Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 15.204.152.89:28015.

Which Rust version is Squash Rust running?

Rust network protocol 2635 and build 168909 on Linux is what Squash Rust runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Squash Rust?

6 players, on average, was the busiest crowd at its recent wipes. 27 hours into the latest wipe, the crowd reached its peak.

On what timetable does Squash Rust run its wipes?

Too few wipes of Squash Rust are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 43 hours.

Tags

What do the server tags on Squash Rust mean?

These are the tags Squash Rust publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Squash Rust appear?

The Rust Server Trends lists that take in Squash Rust are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

What steps get you onto Squash Rust?

To join, enter client.connect 15.204.152.89:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.