Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players102,408 Active3,941 Wipes · 3 h403 48 h

Station XX-15327 · recording

Zanders world

Online 15.204.152.60:24680 checked 10m ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
356/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
450/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
977/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
53/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
985/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
32/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Zanders world?

Generated by the game, the map on Zanders world is procedural, size 1,500 with seed 50000. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Zanders world?

You will find no gather rate in the name of Zanders world. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Zanders world?

At this moment, Zanders world records 0 players across 40 slots. The seven-day average for this server is 0 players.

How does Zanders world rank against other Rust servers?

On player hours for the past week, Zanders world sits at #15,327, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does Zanders world stay online?

As recorded now, Zanders world is running. The uptime it reports puts its last restart about 25 minutes ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 18 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Zanders world perform under load?

The 48-hour average is 237 server fps; 228 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 8,303. Its highest memory use was 2,695 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Zanders world run from?

Nothing about a region comes from Zanders world. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 15.204.152.60:24680.

What build of Rust does Zanders world use?

Rust network protocol 2635 and build 168909 on Linux is what Zanders world runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Zanders world wipe, and on which days?

On record so far are too few of Zanders world's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 11 days 17 hours.

Tags

What do the server tags on Zanders world mean?

These are the tags Zanders world publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Zanders world appear?

These Rust Server Trends lists include Zanders world: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto Zanders world?

Enter client.connect 15.204.152.60:24680 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.