Station XX-5914 · no signal
SPFZ 3x Vanilla
Offline 15.204.152.25:21123 checked 3d ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 6
- Rank
- #5,914
- top 27%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 15players, last three wipes
- crowd held
- 50%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 19 Oct, 07:21 UTC10d ago | M0.8▲rising | 7 | – | running | 1 | |
| Wed 14 Oct, 20:52 UTC14d ago | M1.0▲rising | 13 | halved by day 1 | 4.4 days | 4 | |
| Mon 12 Oct, 17:43 UTC17d ago | M1.4▲rising | 24 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SPFZ 3x Vanilla?
The procedural map on SPFZ 3x Vanilla is size 4,250 with seed 1905085736, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on SPFZ 3x Vanilla?
Going by its name, SPFZ 3x Vanilla runs 3x gather. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on SPFZ 3x Vanilla right now?
A reading taken now finds SPFZ 3x Vanilla offline; the most recent activity was 3 days 4 hours ago. Across seven days this server recorded an average of 0 players and a peak of 6.
How does SPFZ 3x Vanilla rank against other Rust servers?
On player hours for the past week, SPFZ 3x Vanilla sits at #5,914, which puts it inside the top 27% of every ranked server.
Server details
How reliably does SPFZ 3x Vanilla stay online?
As recorded now, SPFZ 3x Vanilla is not reachable, the last contact having been 3 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 112, or 67% of the time. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.
Which region does SPFZ 3x Vanilla run from?
No region is published by SPFZ 3x Vanilla. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 15.204.152.25:21123.
What build of Rust does SPFZ 3x Vanilla use?
SPFZ 3x Vanilla is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on SPFZ 3x Vanilla?
On average, the busiest point of its recent wipes drew 15 players. 15 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
On what timetable does SPFZ 3x Vanilla run its wipes?
There is no next wipe to predict at SPFZ 3x Vanilla, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 10 days 12 hours.
Server tags
What do the server tags on SPFZ 3x Vanilla mean?
These are the tags SPFZ 3x Vanilla publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): Slots: 75; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does SPFZ 3x Vanilla appear?
These Rust Server Trends lists include SPFZ 3x Vanilla: 3x Rust servers, by live population and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.
How to join
How do you connect to SPFZ 3x Vanilla?
To join, enter client.connect 15.204.152.25:21123 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
