Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players43,056 Active3,055 Wipes · 3 h102 48 h

Station XX-·· · no signal

FPS TEST

Offline 149.34.245.12:28015 checked 45d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
–
score 0
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-·· · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
213/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
129/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
26/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
14/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
23/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
32/ 225
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on FPS TEST?

The map on FPS TEST is procedural, produced by the game.

Which settings and rules apply on FPS TEST?

You will find no gather rate in the name of FPS TEST. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on FPS TEST?

No players are recorded on FPS TEST at this moment; it is offline, and the last sighting was 45 days 12 hours ago.

Server facts

How reliably does FPS TEST stay online?

No contact with FPS TEST right now, and the last recorded contact was 45 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does FPS TEST run from?

Nothing about a region comes from FPS TEST. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 149.34.245.12:28015.

Which Rust version is FPS TEST running?

On Windows, FPS TEST runs Rust network protocol 2633 and build 163794. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does FPS TEST run its wipes?

The rhythm of FPS TEST cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 45 days 14 hours is how long the current world has been running.

Lists and tags

What do the server tags on FPS TEST mean?

The game's server browser reads the tags FPS TEST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does FPS TEST appear?

You will find FPS TEST on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to FPS TEST?

To join, enter client.connect 149.34.245.12:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build Game build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.