Station XX-12185 · no signal
roleplay
Offline 149.249.82.168:28015 checked 22d ago
- Players now
- 2/ 2
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,185
- top 54%
- Last wipe
- 23d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 09:57 UTC23d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on roleplay?
roleplay uses a procedural map, which the game generates.
Which settings and rules apply on roleplay?
No gather rate appears in the name of roleplay. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on roleplay?
A reading taken now finds roleplay offline; the most recent activity was 22 days 19 hours ago.
How does roleplay rank against other Rust servers?
Over the last seven days, roleplay recorded enough player hours to reach #12,185 worldwide, placing it in the top 54% of all ranked servers.
Operator and location
How reliably does roleplay stay online?
As recorded now, roleplay is not reachable, the last contact having been 22 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.
Which region does roleplay run from?
Nothing about a region comes from roleplay. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 149.249.82.168:28015 is the address it uses.
Which Rust version is roleplay running?
roleplay is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on roleplay?
The recent wipes averaged a busiest count of 2 players. 10 hours into the latest wipe, the crowd reached its peak.
How often does roleplay wipe, and on which days?
At the force wipe each month roleplay wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 23 days 9 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on roleplay mean?
Tags published by roleplay and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does roleplay appear?
You will find roleplay on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust roleplay server trends. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto roleplay?
To join, enter client.connect 149.249.82.168:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.