Rust Server TrendsSeismic network · station log
Recording Stations11,711 Players51,860 Active3,326 Wipes · 3 h134 48 h

Station XX-14386 · no signal

roleplay

Offline 149.249.107.76:28015 checked 27d ago

monthly wipes moddedcarbon
Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,386
top 60%
Last wipe
53d ago
monthly schedule
Next wipe
8d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-14386 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
58/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
14/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 60 on average
75/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 59 on average
127/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average
1/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on roleplay?

A procedural map runs on roleplay, generated by the game.

Which settings and rules apply on roleplay?

No gather rate appears in the name of roleplay. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on roleplay right now?

A reading taken now finds roleplay offline; the most recent activity was 27 days 6 hours ago.

How does roleplay rank against other Rust servers?

On player hours for the past week, roleplay sits at #14,386, which puts it inside the top 60% of every ranked server.

Server details

How reliably does roleplay stay online?

As recorded now, roleplay is not reachable, the last contact having been 27 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 30 September 2026.

Which region does roleplay run from?

No region is published by roleplay. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 149.249.107.76:28015.

What build of Rust does roleplay use?

On Windows, roleplay runs Rust network protocol 2633 and build 162929. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does roleplay run its wipes?

From the force wipe the next wipe of roleplay is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 53 days 8 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on roleplay mean?

The game's server browser reads the tags roleplay publishes: gmvanilla (Game mode): Survival in vanilla mode; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does roleplay appear?

The Rust Server Trends lists that take in roleplay are: Modded Rust servers, tracked live and Rust roleplay server trends. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto roleplay?

You can connect by pressing F1 in Rust and typing client.connect 149.249.107.76:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs162929,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs162929
Build The game build is 162929.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.