Station XX-13282 · no signal
roleplay
Offline 149.249.105.10:28015 checked 39d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,282
- no region published
- Last wipe
- 39d ago
- monthly schedule
- Next wipe
- 7d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
- usual gap
- 0.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 20 Sep, 16:34 UTC39d ago | M0.0■steady | 1 | – | – | running | 1 |
| Sun 20 Sep, 08:51 UTC39d ago | M0.0■steady | 1 | – | 0.3 days | 1 | |
| Sat 19 Sep, 19:34 UTC39d ago | M0.0■steady | 1 | – | 0.6 days | 1 | |
| Sat 19 Sep, 12:35 UTC40d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Fri 18 Sep, 12:51 UTC41d ago | M0.0■steady | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on roleplay?
You will find no gather rate in the name of roleplay. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on roleplay right now?
No players are recorded on roleplay at this moment; it is offline, and the last sighting was 39 days 2 hours ago.
How does roleplay rank against other Rust servers?
Over the last seven days, roleplay recorded enough player hours to reach #13,282 worldwide, placing it in the top – of all ranked servers.
Server details
How reliably does roleplay stay online?
roleplay is down at the moment; the last recorded contact was 39 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Which region does roleplay run from?
Nothing about a region comes from roleplay. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 149.249.105.10:28015 is the address it uses.
Which Rust version is roleplay running?
On Windows, roleplay runs Rust network protocol 2633 and build 162929. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on roleplay?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does roleplay run its wipes?
At the force wipe each month roleplay wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 39 days 2 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Tags
What do the server tags on roleplay mean?
These are the tags roleplay publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does roleplay appear?
These Rust Server Trends lists include roleplay: Modded Rust servers, tracked live and Rust roleplay server trends. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto roleplay?
Enter client.connect 149.249.105.10:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.