Rust Server TrendsSeismic network · station log
Recording Stations11,780 Players81,598 Active3,779 Wipes · 3 h156 48 h

Station XX-15494 · no signal

Die Maniaks

Offline 149.224.85.46:28015 checked 35d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,494
top 67%
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15494 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
694/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
445/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 307 on average
34/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 306 on average
48/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
151/ 175
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 265 on average
222/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Die Maniaks?

A procedural map runs on Die Maniaks, generated by the game.

Which settings and rules apply on Die Maniaks?

No gather rate appears in the name of Die Maniaks. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Die Maniaks?

Die Maniaks is not responding at this moment and is offline, last seen 35 days 11 hours ago.

How does Die Maniaks rank against other Rust servers?

Over the last seven days, Die Maniaks recorded enough player hours to reach #15,494 worldwide, placing it in the top 67% of all ranked servers.

Server facts

How reliably does Die Maniaks stay online?

No contact with Die Maniaks right now, and the last recorded contact was 35 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 22 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Die Maniaks hosted?

A region is not published by Die Maniaks. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 149.224.85.46:28015 is the address it uses.

Which Rust version is Die Maniaks running?

Rust network protocol 2633 and build 163794 on Linux is what Die Maniaks runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Die Maniaks run its wipes?

Too few wipes of Die Maniaks are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 48 days 17 hours.

Server tags

What do the server tags on Die Maniaks mean?

The game's server browser reads the tags Die Maniaks publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Die Maniaks appear?

The Rust Server Trends lists that take in Die Maniaks are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Die Maniaks?

Enter client.connect 149.224.85.46:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build Game build: 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.