Rust Server TrendsSeismic network · station log
Recording Stations11,781 Players84,091 Active3,866 Wipes · 3 h169 48 h

Station XX-15437 · no signal

My Local Rust Server

Offline 149.22.93.178:28015 checked 2d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,437
top 69%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15437 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 545 on average
691/ 750
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
487/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 305 on average
46/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 305 on average
59/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
162/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 263 on average
210/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Local Rust Server?

My Local Rust Server uses a procedural map, which the game generates.

Which settings and rules apply on My Local Rust Server?

The name of My Local Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on My Local Rust Server right now?

A reading taken now finds My Local Rust Server offline; the most recent activity was 2 days ago. Averaged across the last seven days, the population was 0 players.

How does My Local Rust Server rank against other Rust servers?

On player hours for the past week, My Local Rust Server sits at #15,437, which puts it inside the top 69% of every ranked server.

Server details

How reliably does My Local Rust Server stay online?

No contact with My Local Rust Server right now, and the last recorded contact was 2 days ago. Of the 24 hours in the last 1 full day, it was up for 0, or 0% of the time. 26 October 2026 is when Rust Server Trends first recorded it.

Which region does My Local Rust Server run from?

A region is not published by My Local Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 149.22.93.178:28015 is the address it uses.

Which Rust version is My Local Rust Server running?

On Windows, My Local Rust Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does My Local Rust Server wipe, and on which days?

The rhythm of My Local Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days is how long the current world has been running.

Server tags

What do the server tags on My Local Rust Server mean?

Tags published by My Local Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Local Rust Server appear?

You will find My Local Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

How do you connect to My Local Rust Server?

To join, enter client.connect 149.22.93.178:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.