Rust Server TrendsSeismic network · station log
Recording Stations11,611 Players36,787 Active2,913 Wipes · 3 h75 48 h

Station XX-15339 · no signal

[US]OmniRust | 5x | Biweekly | kits

Offline 149.120.127.66:28015 checked 2d ago

5x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.9 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 11:43 UTC17d ago M0.0rising 1 – running 0
Sun 11 Oct, 01:16 UTC18d ago M0.0rising 1 – 0.4 days 0
Fri 2 Oct, 10:14 UTC26d ago M0.0rising 1 held half 8.6 days 0
Sun 27 Sep, 12:42 UTC31d ago M0.5rising 3 halved by day 2 4.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 116 on average
103/ 150
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 75 on average
45/ 150
JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| NA · groups of 100+ · 5x · biweekly · 7 on average
5/ 120
JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| NA · groups of 100+ · 5x · monthly · 6 on average
3/ 120
WARBANDITS.GG 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPED NA · groups of 8+ · 5x · weekly · 5 on average
3/ 100
HollowServers.co 5x Solo/Duo/Trio [Loot++|MyMini|Shop|Events]10 NA · groups of 8+ · 5x · monthly · 3 on average
6/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US]OmniRust | 5x | Biweekly | kits?

The procedural map on [US]OmniRust | 5x | Biweekly | kits is size 4,500 with seed 138020313, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [US]OmniRust | 5x | Biweekly | kits?

Its name points to a gather rate of 5x on [US]OmniRust | 5x | Biweekly | kits. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [US]OmniRust | 5x | Biweekly | kits right now?

No players are recorded on [US]OmniRust | 5x | Biweekly | kits at this moment; it is offline, and the last sighting was 2 days 7 hours ago. The seven-day average for this server is 0 players.

How does [US]OmniRust | 5x | Biweekly | kits rank against other Rust servers?

On player hours for the past week, [US]OmniRust | 5x | Biweekly | kits sits at #15,339, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does [US]OmniRust | 5x | Biweekly | kits stay online?

As recorded now, [US]OmniRust | 5x | Biweekly | kits is not reachable, the last contact having been 2 days 7 hours ago. 17 of 168 hours in the last 7 full days were up time, 10% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Which region does [US]OmniRust | 5x | Biweekly | kits run from?

The name of [US]OmniRust | 5x | Biweekly | kits points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 149.120.127.66:28015.

Which Rust version is [US]OmniRust | 5x | Biweekly | kits running?

[US]OmniRust | 5x | Biweekly | kits is running Rust network protocol 2634 and build 167398 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [US]OmniRust | 5x | Biweekly | kits?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does [US]OmniRust | 5x | Biweekly | kits run its wipes?

There is no next wipe to predict at [US]OmniRust | 5x | Biweekly | kits, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 17 days 19 hours.

Tags

What do the server tags on [US]OmniRust | 5x | Biweekly | kits mean?

Tags published by [US]OmniRust | 5x | Biweekly | kits and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US]OmniRust | 5x | Biweekly | kits appear?

These Rust Server Trends lists include [US]OmniRust | 5x | Biweekly | kits: 5x Rust servers, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

How to join

How do you connect to [US]OmniRust | 5x | Biweekly | kits?

You can connect by pressing F1 in Rust and typing client.connect 149.120.127.66:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.