Station XX-14794 · no signal
RUST SERVER SOLO/DUO
Offline 149.100.146.102:28015 checked 41d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,794
- no region published
- Last wipe
- 43d ago
- monthly schedule
- Next wipe
- 7d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RUST SERVER SOLO/DUO?
A procedural map runs on RUST SERVER SOLO/DUO, generated by the game.
Which settings and rules apply on RUST SERVER SOLO/DUO?
You will find no gather rate in the name of RUST SERVER SOLO/DUO. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on RUST SERVER SOLO/DUO right now?
A reading taken now finds RUST SERVER SOLO/DUO offline; the most recent activity was 41 days 15 hours ago.
How does RUST SERVER SOLO/DUO rank against other Rust servers?
Over the last seven days, RUST SERVER SOLO/DUO recorded enough player hours to reach #14,794 worldwide, placing it in the top – of all ranked servers.
Server facts
How reliably does RUST SERVER SOLO/DUO stay online?
As recorded now, RUST SERVER SOLO/DUO is not reachable, the last contact having been 41 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does RUST SERVER SOLO/DUO run from?
No region is published by RUST SERVER SOLO/DUO. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 149.100.146.102:28015.
Which Rust version is RUST SERVER SOLO/DUO running?
Rust network protocol 2633 and build 163794 on Windows is what RUST SERVER SOLO/DUO runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does RUST SERVER SOLO/DUO wipe, and on which days?
From the force wipe the next wipe of RUST SERVER SOLO/DUO is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 43 days 14 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on RUST SERVER SOLO/DUO mean?
The game's server browser reads the tags RUST SERVER SOLO/DUO publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RUST SERVER SOLO/DUO appear?
The Rust Server Trends lists that take in RUST SERVER SOLO/DUO are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto RUST SERVER SOLO/DUO?
You can connect by pressing F1 in Rust and typing client.connect 149.100.146.102:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.