Rust Server TrendsSeismic network · station log
Recording Stations11,736 Players71,890 Active3,632 Wipes · 3 h133 48 h

Station XX-12961 · recording

[TEST] Sanguine Halloween Showcase (closed)

Online 148.72.141.118:28090 checked 9m ago

monthly wipes vanillamoddedcarbon
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,961
top 58%
Last wipe
5d ago
monthly schedule
Next wipe
8d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-12961 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Mon 22:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 12:31 UTC5d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
136/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
44/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
20/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 65 on average
485/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 64 on average
163/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 59 on average
19/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [TEST] Sanguine Halloween Showcase (closed)?

Generated by the game, the map on [TEST] Sanguine Halloween Showcase (closed) is procedural, size 5,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on [TEST] Sanguine Halloween Showcase (closed)?

No gather rate appears in the name of [TEST] Sanguine Halloween Showcase (closed). Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on [TEST] Sanguine Halloween Showcase (closed)?

At this moment, [TEST] Sanguine Halloween Showcase (closed) records 0 players across 20 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 22:00 UTC, averaging 1 players.

How does [TEST] Sanguine Halloween Showcase (closed) rank against other Rust servers?

The last seven days of player hours place [TEST] Sanguine Halloween Showcase (closed) at #12,961, in the top 58% of all ranked servers.

Server details

How reliably does [TEST] Sanguine Halloween Showcase (closed) stay online?

[TEST] Sanguine Halloween Showcase (closed) is up at the moment. Going by the uptime figure it reports, it restarted about 4 days 22 hours ago. Of the 120 hours in the last 5 full days, it was up for 120, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.

How well does [TEST] Sanguine Halloween Showcase (closed) perform under load?

Across the last 48 hours it averaged 30 server fps, with a floor of 26. Buildings, deployables and all the rest of the world's entities brought it to a high of 33,983. It reached a ceiling of 4,033 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does [TEST] Sanguine Halloween Showcase (closed) run from?

No region is published by [TEST] Sanguine Halloween Showcase (closed). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 148.72.141.118:28090.

What build of Rust does [TEST] Sanguine Halloween Showcase (closed) use?

Rust network protocol 2635 and build 168909 on Linux is what [TEST] Sanguine Halloween Showcase (closed) runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [TEST] Sanguine Halloween Showcase (closed)?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does [TEST] Sanguine Halloween Showcase (closed) wipe, and on which days?

The force wipe is the only wipe [TEST] Sanguine Halloween Showcase (closed) takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 5 days is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [TEST] Sanguine Halloween Showcase (closed) mean?

The game's server browser reads the tags [TEST] Sanguine Halloween Showcase (closed) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [TEST] Sanguine Halloween Showcase (closed) appear?

These Rust Server Trends lists include [TEST] Sanguine Halloween Showcase (closed): Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Join the server

What steps get you onto [TEST] Sanguine Halloween Showcase (closed)?

Enter client.connect 148.72.141.118:28090 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slots: 20.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.