Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players32,367 Active2,784 Wipes · 3 h73 48 h

Station XX-15275 · no signal

YoungHunters

Offline 148.251.237.60:28025 checked 10d ago

duo moddedoxide
Connect
Players now
0/ 30
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,275
top 70%
Last wipe
116d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15275 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 30 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers, and #376 of the duo servers (top 88%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10 EU · duo · weekly · 27 on average
2/ 100
0/ 100
23/ 200
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · duo · monthly · 8 on average
4/ 550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 EU · duo · weekly · 5 on average
1/ 100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · duo · monthly · 5 on average
0/ 550
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on YoungHunters?

The procedural map on YoungHunters is size 3,000 with seed 12345, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on YoungHunters?

You will find no gather rate in the name of YoungHunters. 2 players is the most a group can hold (duo). In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on YoungHunters right now?

YoungHunters is not responding at this moment and is offline, last seen 10 days 15 hours ago.

How does YoungHunters rank against other Rust servers?

The last seven days of player hours place YoungHunters at #15,275, in the top 70% of all ranked servers. It sits at #376 among duo servers.

Server details

How reliably does YoungHunters stay online?

As recorded now, YoungHunters is not reachable, the last contact having been 10 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is YoungHunters hosted?

No region is published by YoungHunters. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 148.251.237.60:28025.

Which Rust version is YoungHunters running?

On Windows, YoungHunters runs Rust network protocol 2631 and build 156658. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does YoungHunters run its wipes?

Too few wipes of YoungHunters are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 116 days 3 hours is how long the current world has been running.

Tags

What do the server tags on YoungHunters mean?

Tags published by YoungHunters and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): The server has 30 slots; ts2 (Group limit): Teams are capped at 2 players; v2631 (Protocol): Game protocol 2631: to join, your game must match this version; cs156658 (Build): It runs game build 156658; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does YoungHunters appear?

The Rust Server Trends lists that take in YoungHunters are: Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo.

How to join

How do you connect to YoungHunters?

You can connect by pressing F1 in Rust and typing client.connect 148.251.237.60:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2631,gmrust,cs156658,ts2,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp30
Max players The server has 30 slots.
ts2
Group limit Teams are capped at 2 players.
v2631
Protocol Game protocol 2631: to join, your game must match this version.
cs156658
Build It runs game build 156658.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.