Rust Server TrendsSeismic network · station log
Recording Stations11,704 Players60,571 Active3,281 Wipes · 3 h172 48 h

Station EU-15262 · recording

Kazak - Rust Server

Online EU 148.251.177.159:28005 checked 12m ago

duo monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,262
top 69% · #2531 in EU
Last wipe
27d ago
monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15262 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246801:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 13:47 UTC27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · duo · monthly · 8 on average
0/ 550
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · duo · monthly · 5 on average
0/ 550
404 RUST SOLO/DUO | СР | ДЛЯ НОВИЧКОВ 28.10 EU · duo · monthly · 3 on average
4/ 550
404 RUST SOLO/DUO | ВТ | ДЛЯ НОВИЧКОВ 27.10 EU · duo · monthly · 2 on average
1/ 550
404 RUST SOLO/DUO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · duo · monthly · 2 on average
0/ 550
404 RUST SOLO/DUO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · duo · monthly · 2 on average
1/ 550
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Kazak - Rust Server?

The procedural map on Kazak - Rust Server is size 3,500 with seed 1935704603, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Kazak - Rust Server?

No gather rate appears in the name of Kazak - Rust Server. 2 players is the most a group can hold (duo). survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Kazak - Rust Server?

A reading taken now shows 0 players on Kazak - Rust Server, which has 50 slots. Averaged across the last seven days, the population was 0 players.

How does Kazak - Rust Server rank against other Rust servers?

The last seven days of player hours place Kazak - Rust Server at #15,262, in the top 69% of all ranked servers and #2,531 in Europe. It sits at #366 among duo servers.

Operator and location

How reliably does Kazak - Rust Server stay online?

Right now, you can reach Kazak - Rust Server. Going by the uptime figure it reports, it restarted about 8 days 9 hours ago. 143 of 168 hours in the last 7 full days were up time, 85% of the total. On 27 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Kazak - Rust Server perform under load?

Across the last 48 hours it averaged 5 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 69,669. Its highest memory use was 3,004 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Kazak - Rust Server hosted?

In Europe Kazak - Rust Server lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 148.251.177.159:28005 is the address it uses.

What build of Rust does Kazak - Rust Server use?

On Linux, Kazak - Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Kazak - Rust Server?

On average, the busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.

How often does Kazak - Rust Server wipe, and on which days?

At the force wipe each month Kazak - Rust Server wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 10 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Kazak - Rust Server mean?

These are the tags Kazak - Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts2 (Group limit): Teams are capped at 2 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Kazak - Rust Server appear?

You will find Kazak - Rust Server on the following Rust Server Trends lists: Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Connecting

What steps get you onto Kazak - Rust Server?

Enter client.connect 148.251.177.159:28005 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts2
Group limit Teams are capped at 2 players.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.