Station EU-15335 · recording
Convergence | Outpost |Vanilla+|QoL|Events|Monthly
Online EU 148.251.138.115:28115 checked 12m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69% · #2555 in EU
- Last wipe
- 22d ago
- monthly schedule
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
- usual gap
- 5.3 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 01:50 UTC22d ago | M0.0■steady | 1 | – | running | 1 | |
| Thu 1 Oct, 18:20 UTC FW27d ago | M0.0■steady | 1 | halved by day 1 | 5.3 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
Generated by the game, the map on Convergence | Outpost |Vanilla+|QoL|Events|Monthly is procedural, size 4,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.
Which settings and rules apply on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
You will find no gather rate in the name of Convergence | Outpost |Vanilla+|QoL|Events|Monthly. You can have up to 4 players in a group (quad). survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
A reading taken now shows 0 players on Convergence | Outpost |Vanilla+|QoL|Events|Monthly, which has 50 slots. The seven-day average for this server is 0 players.
How does Convergence | Outpost |Vanilla+|QoL|Events|Monthly rank against other Rust servers?
The last seven days of player hours place Convergence | Outpost |Vanilla+|QoL|Events|Monthly at #15,335, in the top 69% of all ranked servers and #2,555 in Europe. Within quad, it places #618.
Server facts
How reliably does Convergence | Outpost |Vanilla+|QoL|Events|Monthly stay online?
Convergence | Outpost |Vanilla+|QoL|Events|Monthly is up at the moment. Going by the uptime figure it reports, it restarted about 9 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Convergence | Outpost |Vanilla+|QoL|Events|Monthly perform under load?
Across the last 48 hours it averaged 144 server fps, with a floor of 30. Buildings, deployables and all the rest of the world's entities brought it to a high of 147,783. It reached a ceiling of 4,842 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Convergence | Outpost |Vanilla+|QoL|Events|Monthly hosted?
With its EU tag, Convergence | Outpost |Vanilla+|QoL|Events|Monthly lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 148.251.138.115:28115.
Which Rust version is Convergence | Outpost |Vanilla+|QoL|Events|Monthly running?
On Linux, Convergence | Outpost |Vanilla+|QoL|Events|Monthly runs Rust network protocol 2634 and build 166494. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does Convergence | Outpost |Vanilla+|QoL|Events|Monthly wipe, and on which days?
The force wipe is the only wipe Convergence | Outpost |Vanilla+|QoL|Events|Monthly takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 22 days 13 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on Convergence | Outpost |Vanilla+|QoL|Events|Monthly mean?
The game's server browser reads the tags Convergence | Outpost |Vanilla+|QoL|Events|Monthly publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Convergence | Outpost |Vanilla+|QoL|Events|Monthly appear?
These Rust Server Trends lists include Convergence | Outpost |Vanilla+|QoL|Events|Monthly: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
How to join
What steps get you onto Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
Enter client.connect 148.251.138.115:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://rust.convergencegaming.net.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
