Rust Server TrendsSeismic network · station log
Recording Stations11,844 Players83,167 Active3,755 Wipes · 3 h280 48 h

Station EU-15335 · recording

Convergence | Outpost |Vanilla+|QoL|Events|Monthly

Online EU 148.251.138.115:28115 checked 12m ago

quad monthly wipes vanillamoddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,335
top 69% · #2555 in EU
Last wipe
22d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap
5.3 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 01:50 UTC22d ago M0.0steady 1 – running 1
Thu 1 Oct, 18:20 UTC FW27d ago M0.0steady 1 halved by day 1 5.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Aqua Rust | Server has migrated EU · quad · monthly · 2 on average
0/ 100
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes EU · quad · monthly · 131 on average
103/ 250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için EU · quad · monthly · 87 on average
242/ 350
RustForNoobs.com | Solo Duo Trio Quad | Monthly | EU EU · quad · monthly · 9 on average
4/ 200
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
3/ 100
[GER/EU] Sanctuary Teams (1-4) EU · quad · monthly · 1 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

Generated by the game, the map on Convergence | Outpost |Vanilla+|QoL|Events|Monthly is procedural, size 4,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

You will find no gather rate in the name of Convergence | Outpost |Vanilla+|QoL|Events|Monthly. You can have up to 4 players in a group (quad). survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

A reading taken now shows 0 players on Convergence | Outpost |Vanilla+|QoL|Events|Monthly, which has 50 slots. The seven-day average for this server is 0 players.

How does Convergence | Outpost |Vanilla+|QoL|Events|Monthly rank against other Rust servers?

The last seven days of player hours place Convergence | Outpost |Vanilla+|QoL|Events|Monthly at #15,335, in the top 69% of all ranked servers and #2,555 in Europe. Within quad, it places #618.

Server facts

How reliably does Convergence | Outpost |Vanilla+|QoL|Events|Monthly stay online?

Convergence | Outpost |Vanilla+|QoL|Events|Monthly is up at the moment. Going by the uptime figure it reports, it restarted about 9 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Convergence | Outpost |Vanilla+|QoL|Events|Monthly perform under load?

Across the last 48 hours it averaged 144 server fps, with a floor of 30. Buildings, deployables and all the rest of the world's entities brought it to a high of 147,783. It reached a ceiling of 4,842 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Convergence | Outpost |Vanilla+|QoL|Events|Monthly hosted?

With its EU tag, Convergence | Outpost |Vanilla+|QoL|Events|Monthly lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 148.251.138.115:28115.

Which Rust version is Convergence | Outpost |Vanilla+|QoL|Events|Monthly running?

On Linux, Convergence | Outpost |Vanilla+|QoL|Events|Monthly runs Rust network protocol 2634 and build 166494. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does Convergence | Outpost |Vanilla+|QoL|Events|Monthly wipe, and on which days?

The force wipe is the only wipe Convergence | Outpost |Vanilla+|QoL|Events|Monthly takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 22 days 13 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on Convergence | Outpost |Vanilla+|QoL|Events|Monthly mean?

The game's server browser reads the tags Convergence | Outpost |Vanilla+|QoL|Events|Monthly publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Convergence | Outpost |Vanilla+|QoL|Events|Monthly appear?

These Rust Server Trends lists include Convergence | Outpost |Vanilla+|QoL|Events|Monthly: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How to join

What steps get you onto Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

Enter client.connect 148.251.138.115:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://rust.convergencegaming.net.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.