Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players98,341 Active3,870 Wipes · 3 h535 48 h

Station XX-15991 · no signal

Rusty Hook

Offline 148.230.88.181:28017 checked 25d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,991
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15991 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct8 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
259/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
332/ 350
eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average
480/ 8
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
825/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
47/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
900/ 950
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Rusty Hook?

You will find no gather rate in the name of Rusty Hook. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Rusty Hook?

A reading taken now finds Rusty Hook offline; the most recent activity was 25 days 19 hours ago.

How does Rusty Hook rank against other Rust servers?

The last seven days of player hours place Rusty Hook at #15,991, in the top 71% of all ranked servers.

Server details

How reliably does Rusty Hook stay online?

No contact with Rusty Hook right now, and the last recorded contact was 25 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 4 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Rusty Hook hosted?

Nothing about a region comes from Rusty Hook. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 148.230.88.181:28017 is the address it uses.

Which Rust version is Rusty Hook running?

Rusty Hook is running Rust network protocol 2634 and build 166652 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Rusty Hook run its wipes?

Too few wipes of Rusty Hook are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 25 days 19 hours.

Tags

What do the server tags on Rusty Hook mean?

Tags published by Rusty Hook and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rusty Hook appear?

You will find Rusty Hook on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Rusty Hook?

Enter client.connect 148.230.88.181:28017 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.