Rust Server TrendsSeismic network · station log
Recording Stations11,608 Players34,356 Active2,818 Wipes · 3 h71 48 h

Station XX-15903 · no signal

Jungtown ep 2

Offline 148.222.43.181:28016 checked 21d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,903
top 72%
Last wipe
32d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15903 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
7players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 26 Sep, 19:28 UTC32d ago M0.8rising 7 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average
196/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
182/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
16/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
16/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
90/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Jungtown ep 2?

Jungtown ep 2 uses a procedural map, which the game generates.

Which settings and rules apply on Jungtown ep 2?

The name of Jungtown ep 2 gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Jungtown ep 2 right now?

No players are recorded on Jungtown ep 2 at this moment; it is offline, and the last sighting was 21 days 10 hours ago.

How does Jungtown ep 2 rank against other Rust servers?

The last seven days of player hours place Jungtown ep 2 at #15,903, in the top 72% of all ranked servers.

Server facts

How reliably does Jungtown ep 2 stay online?

As recorded now, Jungtown ep 2 is not reachable, the last contact having been 21 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Jungtown ep 2 run from?

Nothing about a region comes from Jungtown ep 2. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 148.222.43.181:28016 is the address it uses.

Which Rust version is Jungtown ep 2 running?

Rust network protocol 2633 and build 165217 on Linux is what Jungtown ep 2 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Jungtown ep 2?

The recent wipes averaged a busiest count of 7 players. The peak on the most recent wipe came 2 hours after the wipe.

How often does Jungtown ep 2 wipe, and on which days?

The rhythm of Jungtown ep 2 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 32 days 11 hours.

Tags

What do the server tags on Jungtown ep 2 mean?

Tags published by Jungtown ep 2 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Jungtown ep 2 appear?

The Rust Server Trends lists that take in Jungtown ep 2 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Jungtown ep 2?

To join, enter client.connect 148.222.43.181:28016 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.