Station XX-5744 · recording
[IND] Badnaam | Weekly
Online 148.113.8.230:28015 checked 9m ago
- Players now
- 0/ 55
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,744
- top 26%
- Last wipe
- 26d ago
- weekly schedule
- Next wipe
- 1d 6h
- Fri 30 Oct, 12:31 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 55 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 09:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 12:31 UTC, in 1d 6h. Its weekly schedule tag · low confidence
- usual gap
- 2.6 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 12players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 1d 6hFri 30 Oct, 12:31 UTC
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 8d 6hFri 6 Nov, 12:31 UTC
- 15d 6hFri 13 Nov, 12:31 UTC
- 22d 6hFri 20 Nov, 12:31 UTC
- 29d 6hFri 27 Nov, 12:31 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 36d 6hFri 4 Dec, 12:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 12:31 UTC26d ago | M0.8▲rising | 6 | – | running | 0 | |
| Fri 25 Sep, 12:27 UTC33d ago | M1.5▲rising | 30 | halved by day 1 | 7 days | 1 | |
| Sat 19 Sep, 00:47 UTC40d ago | M0.0■steady | 0 | – | 6.5 days | 0 | |
| Fri 18 Sep, 12:31 UTC40d ago | M0.3▲rising | 2 | – | 0.5 days | 0 | |
| Wed 16 Sep, 20:40 UTC42d ago | M0.0▲rising | 1 | – | 1.7 days | 0 | |
| Mon 14 Sep, 05:44 UTC44d ago | M0.3▲rising | 2 | halved by day 1 | 2.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [IND] Badnaam | Weekly?
The procedural map on [IND] Badnaam | Weekly is size 3,800 with seed 485541106, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [IND] Badnaam | Weekly?
You will find no gather rate in the name of [IND] Badnaam | Weekly. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on [IND] Badnaam | Weekly right now?
0 of the 55 slots on [IND] Badnaam | Weekly are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.
How does [IND] Badnaam | Weekly rank against other Rust servers?
The last seven days of player hours place [IND] Badnaam | Weekly at #5,744, in the top 26% of all ranked servers.
Server details
How reliably does [IND] Badnaam | Weekly stay online?
[IND] Badnaam | Weekly is up at the moment. Going by the uptime figure it reports, it restarted about 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [IND] Badnaam | Weekly hold a steady tick rate?
The 48-hour average is 134 server fps; 113 is the lowest observed. At its highest, it carried 83,452 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,468 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [IND] Badnaam | Weekly hosted?
A region is not published by [IND] Badnaam | Weekly. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 148.113.8.230:28015 is the address it uses.
Which Rust version is [IND] Badnaam | Weekly running?
On Linux, [IND] Badnaam | Weekly runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [IND] Badnaam | Weekly?
12 players, on average, was the busiest crowd at its recent wipes. 2 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
On what timetable does [IND] Badnaam | Weekly run its wipes?
Its schedule cannot be confirmed, as too few of [IND] Badnaam | Weekly's wipes are on record; the prediction follows its tag instead. Friday 30 October at 12:31 UTC is when its next wipe is due. The present world dates from 26 days 17 hours. Its tags state a weekly wipe schedule.
Server tags
What do the server tags on [IND] Badnaam | Weekly mean?
Tags published by [IND] Badnaam | Weekly and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp55 (Max players): Slots: 55; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [IND] Badnaam | Weekly appear?
The Rust Server Trends lists that take in [IND] Badnaam | Weekly are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Who is behind [IND] Badnaam | Weekly?
Among the servers we track, only [IND] Badnaam | Weekly publishes this jodsmp.in hostname.
Connecting
What steps get you onto [IND] Badnaam | Weekly?
Enter client.connect 148.113.8.230:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/nqEzxqjkYp.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.