Rust Server TrendsSeismic network · station log
Recording Stations11,622 Players31,880 Active2,774 Wipes · 3 h73 48 h

Station XX-5744 · recording

[IND] Badnaam | Weekly

Online 148.113.8.230:28015 checked 9m ago

weekly wipes vanillaoxide
Connect
Players now
0/ 55
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,744
top 26%
Last wipe
26d ago
weekly schedule
Next wipe
1d 6h
Fri 30 Oct, 12:31 UTC
Seismic record · station XX-5744 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 55 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 09:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:31 UTC, in 1d 6h. Its weekly schedule tag · low confidence

usual gap
2.6 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
12players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 1d 6hFri 30 Oct, 12:31 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 8d 6hFri 6 Nov, 12:31 UTC
  4. 15d 6hFri 13 Nov, 12:31 UTC
  5. 22d 6hFri 20 Nov, 12:31 UTC
  6. 29d 6hFri 27 Nov, 12:31 UTC
  7. 35d 13hThu 3 Dec, 19:00 UTCFW
  8. 36d 6hFri 4 Dec, 12:31 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSat 19 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 12:31 UTC26d ago M0.8rising 6 – running 0
Fri 25 Sep, 12:27 UTC33d ago M1.5rising 30 halved by day 1 7 days 1
Sat 19 Sep, 00:47 UTC40d ago M0.0steady 0 – 6.5 days 0
Fri 18 Sep, 12:31 UTC40d ago M0.3rising 2 – 0.5 days 0
Wed 16 Sep, 20:40 UTC42d ago M0.0rising 1 – 1.7 days 0
Mon 14 Sep, 05:44 UTC44d ago M0.3rising 2 halved by day 1 2.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average
151/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
14/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average
22/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
13/ 100
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
38/ 250
Rustafied.com - EU Main EU · groups of 16+ · weekly · 235 on average
14/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [IND] Badnaam | Weekly?

The procedural map on [IND] Badnaam | Weekly is size 3,800 with seed 485541106, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [IND] Badnaam | Weekly?

You will find no gather rate in the name of [IND] Badnaam | Weekly. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [IND] Badnaam | Weekly right now?

0 of the 55 slots on [IND] Badnaam | Weekly are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.

How does [IND] Badnaam | Weekly rank against other Rust servers?

The last seven days of player hours place [IND] Badnaam | Weekly at #5,744, in the top 26% of all ranked servers.

Server details

How reliably does [IND] Badnaam | Weekly stay online?

[IND] Badnaam | Weekly is up at the moment. Going by the uptime figure it reports, it restarted about 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [IND] Badnaam | Weekly hold a steady tick rate?

The 48-hour average is 134 server fps; 113 is the lowest observed. At its highest, it carried 83,452 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,468 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [IND] Badnaam | Weekly hosted?

A region is not published by [IND] Badnaam | Weekly. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 148.113.8.230:28015 is the address it uses.

Which Rust version is [IND] Badnaam | Weekly running?

On Linux, [IND] Badnaam | Weekly runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [IND] Badnaam | Weekly?

12 players, on average, was the busiest crowd at its recent wipes. 2 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does [IND] Badnaam | Weekly run its wipes?

Its schedule cannot be confirmed, as too few of [IND] Badnaam | Weekly's wipes are on record; the prediction follows its tag instead. Friday 30 October at 12:31 UTC is when its next wipe is due. The present world dates from 26 days 17 hours. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on [IND] Badnaam | Weekly mean?

Tags published by [IND] Badnaam | Weekly and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp55 (Max players): Slots: 55; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [IND] Badnaam | Weekly appear?

The Rust Server Trends lists that take in [IND] Badnaam | Weekly are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Who is behind [IND] Badnaam | Weekly?

Among the servers we track, only [IND] Badnaam | Weekly publishes this jodsmp.in hostname.

Connecting

What steps get you onto [IND] Badnaam | Weekly?

Enter client.connect 148.113.8.230:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/nqEzxqjkYp.

Instrument codes

Server tags

what each one means

Published as mp55,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp55
Max players Slots: 55.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.