Rust Server TrendsSeismic network · station log
Recording Stations11,744 Players55,501 Active3,172 Wipes · 3 h123 48 h

Station XX-15284 · recording

A Shockbyte x Discord Production Rust Server

Online 148.113.24.109:27977 checked 11m ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,284
top 69%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15284 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average
72/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
106/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
327/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
20/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
419/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
304/ 325
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on A Shockbyte x Discord Production Rust Server?

The procedural map on A Shockbyte x Discord Production Rust Server is size 1,500 with seed 50000, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on A Shockbyte x Discord Production Rust Server right now?

A reading taken now shows 0 players on A Shockbyte x Discord Production Rust Server, which has 40 slots. The seven-day average for this server is 0 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Over the last seven days, A Shockbyte x Discord Production Rust Server recorded enough player hours to reach #15,284 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does A Shockbyte x Discord Production Rust Server stay online?

Right now, you can reach A Shockbyte x Discord Production Rust Server. The uptime it reports puts its last restart about 2 days 18 hours ago. 47 of 48 hours in the last 2 full days were up time, 98% of the total. 27 October 2026 is when Rust Server Trends first recorded it.

How well does A Shockbyte x Discord Production Rust Server perform under load?

The 48-hour average is 256 server fps; 255 is the lowest observed. At its highest, it carried 8,301 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,471 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is A Shockbyte x Discord Production Rust Server hosted?

A region is not published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 148.113.24.109:27977 is the address it uses.

What build of Rust does A Shockbyte x Discord Production Rust Server use?

A Shockbyte x Discord Production Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does A Shockbyte x Discord Production Rust Server run its wipes?

On record so far are too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 2 days 19 hours is how long the current world has been running.

Tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does A Shockbyte x Discord Production Rust Server appear?

The Rust Server Trends lists that take in A Shockbyte x Discord Production Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

What steps get you onto A Shockbyte x Discord Production Rust Server?

Enter client.connect 148.113.24.109:27977 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.