Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players32,393 Active2,767 Wipes · 3 h69 48 h

Station XX-4014 · recording

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop

Online 147.93.162.142:28415 checked 9m ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 5
Rank
#4,014
top 18%
Last wipe
16h ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4014 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0008:0017:0003:00Wiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608006:0015:0000:0008:0017:0003:00Wiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap
1 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 2

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctWed 21 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 12:52 UTC16h ago – – – – running 0
Tue 27 Oct, 18:47 UTC1d ago – – – – – 1
Mon 26 Oct, 19:08 UTC2d ago M0.0steady 1 – 1 days 1
Wed 21 Oct, 19:09 UTC7d ago M0.7rising 5 halved by day 2 5 days 0
Sat 10 Oct, 12:35 UTC18d ago M0.0rising 2 held half 11.3 days 1
Fri 9 Oct, 20:14 UTC19d ago M0.3rising 2 – 0.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
16/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop runs a procedural map of size 4,000 with seed 932265098, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

The name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop right now?

At this moment, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop records 0 players across 50 slots. The seven-day average is 1 players, with a peak of 5. The last 48 hours show their highest activity at 09:00 UTC, averaging 1 players.

How does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop rank against other Rust servers?

The last seven days of player hours place [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop at #4,014, in the top 18% of all ranked servers.

Server facts

How reliably does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop stay online?

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is up at the moment. The uptime it reports puts its last restart about 14 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 9 October 2026.

Does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop hold a steady tick rate?

Its average server fps over the last 48 hours was 58, and it never dropped below 7. At its highest, it carried 100,543 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,659 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run from?

No region tag comes from [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 147.93.162.142:28415.

What build of Rust does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop use?

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

On what timetable does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run its wipes?

Once a month [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 16 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop mean?

Tags published by [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop appear?

The Rust Server Trends lists that take in [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Join the server

How do you connect to [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

You can connect by pressing F1 in Rust and typing client.connect 147.93.162.142:28415 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.