Rust Server TrendsSeismic network · station log
Recording Stations11,742 Players66,506 Active3,391 Wipes · 3 h202 48 h

Station XX-15290 · no signal

monthly,vanilla solo/duo

Offline 147.93.161.238:28715 checked 1d ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
28d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15290 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123400:0001:0003:0004:0006:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608000:0001:0003:0004:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap
1.7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW28d ago – – – – running 0
Wed 30 Sep, 05:52 UTC29d ago M0.0steady 1 – 1.5 days 1
Mon 28 Sep, 06:55 UTC31d ago M0.0rising 1 – 2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
17/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
50/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 78 on average
40/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 75 on average
81/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 72 on average
157/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on monthly,vanilla solo/duo?

monthly,vanilla solo/duo runs a procedural map of size 2,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on monthly,vanilla solo/duo?

The name of monthly,vanilla solo/duo gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on monthly,vanilla solo/duo?

A reading taken now finds monthly,vanilla solo/duo offline; the most recent activity was 40 hours ago. The population averaged 0 players over the past week.

How does monthly,vanilla solo/duo rank against other Rust servers?

Over the last seven days, monthly,vanilla solo/duo recorded enough player hours to reach #15,290 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does monthly,vanilla solo/duo stay online?

monthly,vanilla solo/duo is down at the moment; the last recorded contact was 40 hours ago. Going by the uptime figure it reports, it restarted about 3 hours ago. It was up 90% of the time across the last 7 full days: 152 of 168 hours. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Does monthly,vanilla solo/duo hold a steady tick rate?

Its average server fps over the last 48 hours was 58, and it never dropped below 57. At its highest, it carried 13,864 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,017 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does monthly,vanilla solo/duo run from?

A region is not published by monthly,vanilla solo/duo. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 147.93.161.238:28715.

Which Rust version is monthly,vanilla solo/duo running?

On Windows, monthly,vanilla solo/duo runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on monthly,vanilla solo/duo?

The recent wipes averaged a busiest count of 1 players.

On what timetable does monthly,vanilla solo/duo run its wipes?

The force wipe is the only wipe monthly,vanilla solo/duo takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 28 days 5 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on monthly,vanilla solo/duo mean?

Tags published by monthly,vanilla solo/duo and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does monthly,vanilla solo/duo appear?

These Rust Server Trends lists include monthly,vanilla solo/duo: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to monthly,vanilla solo/duo?

You can connect by pressing F1 in Rust and typing client.connect 147.93.161.238:28715 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.