Station XX-15479 · no signal
[GER] Titan-Nation PvE with PvP Zones
Offline 147.93.161.238:28115 checked 16d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,479
- top 71%
- Last wipe
- 17d ago
- monthly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
- usual gap
- 0.4 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 18:17 UTC17d ago | M0.0■steady | 1 | – | running | 1 | |
| Sun 11 Oct, 09:08 UTC17d ago | M0.0▲rising | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [GER] Titan-Nation PvE with PvP Zones?
The procedural map on [GER] Titan-Nation PvE with PvP Zones is size 5,000 with seed 2147483647, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [GER] Titan-Nation PvE with PvP Zones?
The name of [GER] Titan-Nation PvE with PvP Zones gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on [GER] Titan-Nation PvE with PvP Zones?
[GER] Titan-Nation PvE with PvP Zones is not responding at this moment and is offline, last seen 16 days 6 hours ago.
How does [GER] Titan-Nation PvE with PvP Zones rank against other Rust servers?
Over the last seven days, [GER] Titan-Nation PvE with PvP Zones recorded enough player hours to reach #15,479 worldwide, placing it in the top 71% of all ranked servers.
Operator and location
How reliably does [GER] Titan-Nation PvE with PvP Zones stay online?
No contact with [GER] Titan-Nation PvE with PvP Zones right now, and the last recorded contact was 16 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.
Where in the world is [GER] Titan-Nation PvE with PvP Zones hosted?
The name of [GER] Titan-Nation PvE with PvP Zones points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 147.93.161.238:28115.
Which Rust version is [GER] Titan-Nation PvE with PvP Zones running?
On Windows, [GER] Titan-Nation PvE with PvP Zones runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on [GER] Titan-Nation PvE with PvP Zones?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does [GER] Titan-Nation PvE with PvP Zones wipe, and on which days?
Once a month [GER] Titan-Nation PvE with PvP Zones wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 17 days 6 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [GER] Titan-Nation PvE with PvP Zones mean?
The game's server browser reads the tags [GER] Titan-Nation PvE with PvP Zones publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [GER] Titan-Nation PvE with PvP Zones appear?
You will find [GER] Titan-Nation PvE with PvP Zones on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to [GER] Titan-Nation PvE with PvP Zones?
Enter client.connect 147.93.161.238:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.