Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players102,408 Active3,941 Wipes · 3 h403 48 h

Station XX-15437 · no signal

Just Rust

Offline 147.93.160.205:28715 checked 8d ago

monthly wipes vanillamoddedoxidepremium
Connect
Players now
0/ 62
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,437
top 69%
Last wipe
9d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15437 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 62 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap
9.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 20 OctSun 18 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 16:11 UTC9d ago M0.0rising 1 – running 0
Sun 18 Oct, 14:10 UTC11d ago M0.0rising 1 – 2.1 days 0
Thu 1 Oct, 17:58 UTC FW27d ago M0.0steady 0 – 16.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
97/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average
221/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
30/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 74 on average
131/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 70 on average
328/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 66 on average
479/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Just Rust?

Generated by the game, the map on Just Rust is procedural, size 2,000 with seed 2147483647. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Just Rust?

No gather rate appears in the name of Just Rust. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Just Rust?

Just Rust is not responding at this moment and is offline, last seen 8 days 2 hours ago.

How does Just Rust rank against other Rust servers?

Over the last seven days, Just Rust recorded enough player hours to reach #15,437 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does Just Rust stay online?

No contact with Just Rust right now, and the last recorded contact was 8 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Just Rust hosted?

No region is published by Just Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 147.93.160.205:28715.

What build of Rust does Just Rust use?

On Windows, Just Rust runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Just Rust?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does Just Rust run its wipes?

At the force wipe each month Just Rust wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 9 days 1 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on Just Rust mean?

The game's server browser reads the tags Just Rust publishes: gmvanilla (Game mode): This is vanilla survival; mp62 (Max players): Slots: 62; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Just Rust appear?

These Rust Server Trends lists include Just Rust: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Join the server

How do you connect to Just Rust?

You can connect by pressing F1 in Rust and typing client.connect 147.93.160.205:28715 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp62,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,^q,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp62
Max players Slots: 62.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.
^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.