Rust Server TrendsSeismic network · station log
Recording Stations11,806 Players72,381 Active3,700 Wipes · 3 h114 48 h

Station XX-15516 · no signal

Rust NPC Server

Offline 147.78.241.178:28015 checked 38d ago

Connect
Players now
0/ 8
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,516
no region published
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15516 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
529/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
349/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
42/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
39/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
114/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
125/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust NPC Server?

Rust NPC Server uses a procedural map, which the game generates.

Which settings and rules apply on Rust NPC Server?

The name of Rust NPC Server gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.

Population

How many players are recorded on Rust NPC Server right now?

Rust NPC Server is not responding at this moment and is offline, last seen 38 days 7 hours ago.

How does Rust NPC Server rank against other Rust servers?

On player hours for the past week, Rust NPC Server sits at #15,516, which puts it inside the top – of every ranked server.

Server facts

How reliably does Rust NPC Server stay online?

Rust NPC Server is down at the moment; the last recorded contact was 38 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 20 September 2026 is when Rust Server Trends first recorded it.

Which region does Rust NPC Server run from?

A region is not published by Rust NPC Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 147.78.241.178:28015.

What build of Rust does Rust NPC Server use?

On Windows, Rust NPC Server runs Rust network protocol 2633 and build 163207. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Rust NPC Server run its wipes?

Too few wipes of Rust NPC Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 51 days 23 hours.

Tags

What do the server tags on Rust NPC Server mean?

These are the tags Rust NPC Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust NPC Server appear?

The Rust Server Trends lists that take in Rust NPC Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Rust NPC Server?

To join, enter client.connect 147.78.241.178:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players 8 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.