Rust Server TrendsSeismic network · station log
Recording Stations11,656 Players45,182 Active3,070 Wipes · 3 h112 48 h

Station XX-15414 · no signal

My Local Rust Server

Offline 147.45.214.243:28015 checked 6d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,414
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15414 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average
317/ 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average
20/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average
38/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
141/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
53/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
47/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Local Rust Server?

A procedural map runs on My Local Rust Server, generated by the game.

Which settings and rules apply on My Local Rust Server?

The name of My Local Rust Server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on My Local Rust Server right now?

No players are recorded on My Local Rust Server at this moment; it is offline, and the last sighting was 6 days ago. Averaged across the last seven days, the population was 0 players.

How does My Local Rust Server rank against other Rust servers?

On player hours for the past week, My Local Rust Server sits at #15,414, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does My Local Rust Server stay online?

My Local Rust Server is down at the moment; the last recorded contact was 6 days ago. Of the 168 hours in the last 7 full days, it was up for 26, or 15% of the time. 15 October 2026 is when Rust Server Trends first recorded it.

Where in the world is My Local Rust Server hosted?

No region is published by My Local Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 147.45.214.243:28015.

What build of Rust does My Local Rust Server use?

On Windows, My Local Rust Server runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does My Local Rust Server run its wipes?

The rhythm of My Local Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 14 days 3 hours.

Server tags

What do the server tags on My Local Rust Server mean?

Tags published by My Local Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Local Rust Server appear?

The Rust Server Trends lists that take in My Local Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto My Local Rust Server?

Enter client.connect 147.45.214.243:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.