Rust Server TrendsSeismic network · station log
Recording Stations11,649 Players46,616 Active3,134 Wipes · 3 h110 48 h

Station XX-15895 · no signal

Spike Rust Renamed

Offline 147.189.171.112:28015 checked 26d ago

vanilla
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,895
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15895 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average
297/ 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
290/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
24/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average
21/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
39/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average
118/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Spike Rust Renamed?

The map on Spike Rust Renamed is procedural, produced by the game.

Which settings and rules apply on Spike Rust Renamed?

No gather rate appears in the name of Spike Rust Renamed. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Spike Rust Renamed?

A reading taken now finds Spike Rust Renamed offline; the most recent activity was 26 days 20 hours ago.

How does Spike Rust Renamed rank against other Rust servers?

On player hours for the past week, Spike Rust Renamed sits at #15,895, which puts it inside the top 70% of every ranked server.

Server details

How reliably does Spike Rust Renamed stay online?

Spike Rust Renamed is down at the moment; the last recorded contact was 26 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 2 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Spike Rust Renamed run from?

Nothing about a region comes from Spike Rust Renamed. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 147.189.171.112:28015 is the address it uses.

What build of Rust does Spike Rust Renamed use?

On Linux, Spike Rust Renamed runs Rust network protocol 2634 and build 166586. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Spike Rust Renamed run its wipes?

Too few wipes of Spike Rust Renamed are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 26 days 20 hours.

Lists and tags

What do the server tags on Spike Rust Renamed mean?

Tags published by Spike Rust Renamed and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Spike Rust Renamed appear?

You will find Spike Rust Renamed on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Join the server

How do you connect to Spike Rust Renamed?

You can connect by pressing F1 in Rust and typing client.connect 147.189.171.112:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.