Rust Server TrendsSeismic network · station log
Recording Stations11,890 Players103,751 Active3,994 Wipes · 3 h411 48 h

Station XX-16015 · no signal

Local Rust Server

Offline 146.70.219.230:28015 checked 26d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,015
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-16015 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 13:59 UTC26d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average
335/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
435/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
979/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
45/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
981/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
60/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Local Rust Server?

A procedural map runs on Local Rust Server, generated by the game.

Which settings and rules apply on Local Rust Server?

The name of Local Rust Server gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Population

How many players are recorded on Local Rust Server right now?

A reading taken now finds Local Rust Server offline; the most recent activity was 26 days 4 hours ago.

How does Local Rust Server rank against other Rust servers?

Over the last seven days, Local Rust Server recorded enough player hours to reach #16,015 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does Local Rust Server stay online?

Local Rust Server is down at the moment; the last recorded contact was 26 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 3 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Local Rust Server hosted?

A region is not published by Local Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 146.70.219.230:28015.

Which Rust version is Local Rust Server running?

Rust network protocol 2634 and build 166652 on Windows is what Local Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Local Rust Server?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On what timetable does Local Rust Server run its wipes?

On record so far are too few of Local Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 26 days 4 hours is how long the current world has been running.

Lists and tags

What do the server tags on Local Rust Server mean?

The game's server browser reads the tags Local Rust Server publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Local Rust Server appear?

The Rust Server Trends lists that take in Local Rust Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Local Rust Server?

Enter client.connect 146.70.219.230:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.