Station XX-16015 · no signal
Local Rust Server
Offline 146.70.219.230:28015 checked 26d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,015
- top 70%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 13:59 UTC26d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Local Rust Server?
A procedural map runs on Local Rust Server, generated by the game.
Which settings and rules apply on Local Rust Server?
The name of Local Rust Server gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on Local Rust Server right now?
A reading taken now finds Local Rust Server offline; the most recent activity was 26 days 4 hours ago.
How does Local Rust Server rank against other Rust servers?
Over the last seven days, Local Rust Server recorded enough player hours to reach #16,015 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does Local Rust Server stay online?
Local Rust Server is down at the moment; the last recorded contact was 26 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 3 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Local Rust Server hosted?
A region is not published by Local Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 146.70.219.230:28015.
Which Rust version is Local Rust Server running?
Rust network protocol 2634 and build 166652 on Windows is what Local Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Local Rust Server?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Local Rust Server run its wipes?
On record so far are too few of Local Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 26 days 4 hours is how long the current world has been running.
Lists and tags
What do the server tags on Local Rust Server mean?
The game's server browser reads the tags Local Rust Server publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Local Rust Server appear?
The Rust Server Trends lists that take in Local Rust Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to Local Rust Server?
Enter client.connect 146.70.219.230:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.