Station EU-15272 · no signal
TEST ENVIRONMENT! Hunkalumpa
Offline EU 146.255.154.11:28220 checked 9d ago
- Players now
- 0/ 250
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,272
- top 70% · #2590 in EU
- Last wipe
- 9d ago
- monthly schedule
- Next wipe
- 8d 7h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 250 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 13:51 UTC9d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on TEST ENVIRONMENT! Hunkalumpa?
A procedural map runs on TEST ENVIRONMENT! Hunkalumpa, generated by the game.
Which settings and rules apply on TEST ENVIRONMENT! Hunkalumpa?
The name of TEST ENVIRONMENT! Hunkalumpa gives no gather rate. The group limit is 15 players. In roleplay mode, rules for roleplay, with towns and jobs. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on TEST ENVIRONMENT! Hunkalumpa?
TEST ENVIRONMENT! Hunkalumpa is not responding at this moment and is offline, last seen 9 days 21 hours ago.
How does TEST ENVIRONMENT! Hunkalumpa rank against other Rust servers?
TEST ENVIRONMENT! Hunkalumpa is #2,590 in Europe and #15,272 worldwide on the past week's player hours, within the top 70% of ranked servers.
Server facts
How reliably does TEST ENVIRONMENT! Hunkalumpa stay online?
No contact with TEST ENVIRONMENT! Hunkalumpa right now, and the last recorded contact was 9 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 18 October 2026 is when Rust Server Trends first recorded it.
Which region does TEST ENVIRONMENT! Hunkalumpa run from?
With its EU tag, TEST ENVIRONMENT! Hunkalumpa lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 146.255.154.11:28220 is the address it uses.
Which Rust version is TEST ENVIRONMENT! Hunkalumpa running?
On Linux, TEST ENVIRONMENT! Hunkalumpa runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on TEST ENVIRONMENT! Hunkalumpa?
0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does TEST ENVIRONMENT! Hunkalumpa run its wipes?
Once a month TEST ENVIRONMENT! Hunkalumpa wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 9 days 21 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on TEST ENVIRONMENT! Hunkalumpa mean?
These are the tags TEST ENVIRONMENT! Hunkalumpa publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): 250 slots are available; ts15 (Group limit): The team limit is 15; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^r (Roleplay): A server for roleplay; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TEST ENVIRONMENT! Hunkalumpa appear?
The Rust Server Trends lists that take in TEST ENVIRONMENT! Hunkalumpa are: EU Rust servers, Modded Rust servers, tracked live and Rust roleplay server trends. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Join the server
How do you connect to TEST ENVIRONMENT! Hunkalumpa?
You can connect by pressing F1 in Rust and typing client.connect 146.255.154.11:28220 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.