Station XX-15412 · no signal
Grim Rust | Oxide x2 | 10
Offline 146.158.99.241:28015 checked 2d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,412
- top 69%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 15:05 UTC4d ago | M0.0■steady | 0 | – | running | 0 | |
| Fri 16 Oct, 18:35 UTC11d ago | M0.0■steady | 0 | – | 6.9 days | 0 | |
| Mon 12 Oct, 17:02 UTC15d ago | M0.0▲rising | 1 | halved by day 1 | 4.1 days | 0 | |
| Sun 11 Oct, 21:24 UTC16d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Grim Rust | Oxide x2 | 10?
Grim Rust | Oxide x2 | 10 uses a procedural map, which the game generates.
Which settings and rules apply on Grim Rust | Oxide x2 | 10?
Going by its name, Grim Rust | Oxide x2 | 10 runs 2x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Grim Rust | Oxide x2 | 10 right now?
Grim Rust | Oxide x2 | 10 is not responding at this moment and is offline, last seen 2 days 13 hours ago. The population averaged 0 players over the past week.
How does Grim Rust | Oxide x2 | 10 rank against other Rust servers?
The last seven days of player hours place Grim Rust | Oxide x2 | 10 at #15,412, in the top 69% of all ranked servers.
Operator and location
How reliably does Grim Rust | Oxide x2 | 10 stay online?
No contact with Grim Rust | Oxide x2 | 10 right now, and the last recorded contact was 2 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 40, or 24% of the time. 5 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Grim Rust | Oxide x2 | 10 hosted?
A region is not published by Grim Rust | Oxide x2 | 10. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 146.158.99.241:28015 is the address it uses.
What build of Rust does Grim Rust | Oxide x2 | 10 use?
On Windows, Grim Rust | Oxide x2 | 10 runs Rust network protocol 2634 and build 167584. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Grim Rust | Oxide x2 | 10?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
On what timetable does Grim Rust | Oxide x2 | 10 run its wipes?
No next wipe can be predicted for Grim Rust | Oxide x2 | 10, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 15 hours.
Lists and tags
What do the server tags on Grim Rust | Oxide x2 | 10 mean?
These are the tags Grim Rust | Oxide x2 | 10 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Grim Rust | Oxide x2 | 10 appear?
You will find Grim Rust | Oxide x2 | 10 on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
How to join
How do you connect to Grim Rust | Oxide x2 | 10?
To join, enter client.connect 146.158.99.241:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.