Station XX-4686 · recording
Fette Insel
Online 146.0.45.96:28015 checked 2h ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 4
- Rank
- #4,686
- top 21%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Tue 18:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Fette Insel?
Fette Insel runs a procedural map of size 6,000 with seed 1234567890, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Fette Insel?
No gather rate appears in the name of Fette Insel. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Fette Insel right now?
0 of the 10 slots on Fette Insel are filled right now. Across seven days this server recorded an average of 0 players and a peak of 4. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 2 players.
How does Fette Insel rank against other Rust servers?
On player hours for the past week, Fette Insel sits at #4,686, which puts it inside the top 21% of every ranked server.
Server facts
How reliably does Fette Insel stay online?
Fette Insel is up at the moment. Its reported uptime points to a restart about 11 hours ago. 96 of 96 hours in the last 4 full days were up time, 100% of the total. On 23 October 2026 it was recorded for the first time by Rust Server Trends.
How well does Fette Insel perform under load?
Across the last 48 hours it averaged 29 server fps, with a floor of 26. Buildings, deployables and all the rest of the world's entities brought it to a high of 201,756. It reached a ceiling of 4,346 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Fette Insel run from?
No region is published by Fette Insel. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 146.0.45.96:28015.
What build of Rust does Fette Insel use?
Fette Insel is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Fette Insel run its wipes?
Too few wipes of Fette Insel are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 5 days 1 hours is how long the current world has been running.
Tags
What do the server tags on Fette Insel mean?
The game's server browser reads the tags Fette Insel publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Fette Insel appear?
These Rust Server Trends lists include Fette Insel: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to Fette Insel?
To join, enter client.connect 146.0.45.96:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.