Station XX-6566 · no signal
nameserver
Offline 145.255.2.195:28015 checked 1d ago
- Players now
- 2/ 15
- 13% full
- Motion · 24 h
- M0.1▲rising
- +1 players on the day
- 7-day average
- 2
- peak 2
- Rank
- #6,566
- top 30%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 15 slots
- Motion · 24 h
- M0.1▲rising+1 players
- Sharpest hour
- +1into Tue 19:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.7 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 05:07 UTC26d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sun 27 Sep, 13:21 UTC31d ago | M0.3▲rising | 2 | held half | 4.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on nameserver?
The map on nameserver is procedural, produced by the game.
Which settings and rules apply on nameserver?
The name of nameserver gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on nameserver right now?
No players are recorded on nameserver at this moment; it is offline, and the last sighting was 27 hours ago. Across seven days this server recorded an average of 2 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 2 players.
How does nameserver rank against other Rust servers?
On player hours for the past week, nameserver sits at #6,566, which puts it inside the top 30% of every ranked server.
Server facts
How reliably does nameserver stay online?
No contact with nameserver right now, and the last recorded contact was 27 hours ago. It was up 7% of the time across the last 7 full days: 11 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.
Which region does nameserver run from?
No region is published by nameserver. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 145.255.2.195:28015 is the address it uses.
What build of Rust does nameserver use?
nameserver is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on nameserver?
On average, the busiest point of its recent wipes drew 2 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does nameserver run its wipes?
Too few wipes of nameserver are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 19 hours is how long the current world has been running.
Server tags
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does nameserver appear?
You will find nameserver on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto nameserver?
Enter client.connect 145.255.2.195:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.