Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players88,461 Active4,024 Wipes · 3 h177 48 h

Station XX-15452 · no signal

LinuxGSM

Offline 145.224.73.2:28015 checked 5d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,452
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15452 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average
623/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
477/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average
61/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average
47/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average
148/ 225
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average
255/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on LinuxGSM?

LinuxGSM uses a procedural map, which the game generates.

Which settings and rules apply on LinuxGSM?

You will find no gather rate in the name of LinuxGSM. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.

Population

How many players are recorded on LinuxGSM right now?

LinuxGSM is not responding at this moment and is offline, last seen 5 days 16 hours ago. Averaged across the last seven days, the population was 0 players.

How does LinuxGSM rank against other Rust servers?

On player hours for the past week, LinuxGSM sits at #15,452, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does LinuxGSM stay online?

LinuxGSM is down at the moment; the last recorded contact was 5 days 16 hours ago. Of the 120 hours in the last 5 full days, it was up for 1, or 1% of the time. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does LinuxGSM run from?

Nothing about a region comes from LinuxGSM. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 145.224.73.2:28015.

Which Rust version is LinuxGSM running?

On Linux, LinuxGSM runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does LinuxGSM run its wipes?

On record so far are too few of LinuxGSM's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 6 hours.

Tags

What do the server tags on LinuxGSM mean?

Tags published by LinuxGSM and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does LinuxGSM appear?

You will find LinuxGSM on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto LinuxGSM?

To join, enter client.connect 145.224.73.2:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.