Rust Server TrendsSeismic network · station log
Recording Stations11,739 Players51,557 Active3,316 Wipes · 3 h122 48 h

Station XX-15577 · no signal

test

Offline 145.224.72.249:20000 checked 30d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,577
top 65%
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15577 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
320/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
203/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
35/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
24/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
52/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
65/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on test?

test uses a procedural map, which the game generates.

Which settings and rules apply on test?

You will find no gather rate in the name of test. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Player counts

How many players are recorded on test right now?

No players are recorded on test at this moment; it is offline, and the last sighting was 30 days 9 hours ago.

How does test rank against other Rust servers?

The last seven days of player hours place test at #15,577, in the top 65% of all ranked servers.

Server details

How reliably does test stay online?

No contact with test right now, and the last recorded contact was 30 days 9 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is test hosted?

A region is not published by test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 145.224.72.249:20000.

What build of Rust does test use?

Rust network protocol 2633 and build 165217 on Windows is what test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does test run its wipes?

On record so far are too few of test's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 47 days 9 hours.

Lists and tags

What do the server tags on test mean?

Tags published by test and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does test appear?

You will find test on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to test?

To join, enter client.connect 145.224.72.249:20000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.