Rust Server TrendsSeismic network · station log
Recording Stations11,908 Players102,404 Active3,970 Wipes · 3 h409 48 h

Station XX-14450 · no signal

LinuxGSM

Offline 145.224.72.143:28015 checked 29d ago

Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,450
top 60%
Last wipe
32d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14450 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 27 Sep, 10:37 UTC32d ago M0.0steady 1 – running 1
Sat 26 Sep, 15:07 UTC33d ago M0.0steady 1 – 0.8 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
346/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
445/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
980/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
53/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
991/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
45/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

Which settings and rules apply on LinuxGSM?

You will find no gather rate in the name of LinuxGSM. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Player counts

How many players are recorded on LinuxGSM right now?

LinuxGSM is not responding at this moment and is offline, last seen 29 days 19 hours ago.

How does LinuxGSM rank against other Rust servers?

The last seven days of player hours place LinuxGSM at #14,450, in the top 60% of all ranked servers.

Operator and location

How reliably does LinuxGSM stay online?

As recorded now, LinuxGSM is not reachable, the last contact having been 29 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 25 September 2026 is when Rust Server Trends first recorded it.

Which region does LinuxGSM run from?

Nothing about a region comes from LinuxGSM. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 145.224.72.143:28015 is the address it uses.

Which Rust version is LinuxGSM running?

On Linux, LinuxGSM runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on LinuxGSM?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does LinuxGSM run its wipes?

Too few wipes of LinuxGSM are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 32 days 2 hours is how long the current world has been running.

Tags

What do the server tags on LinuxGSM mean?

The game's server browser reads the tags LinuxGSM publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does LinuxGSM appear?

The Rust Server Trends lists that take in LinuxGSM are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto LinuxGSM?

To join, enter client.connect 145.224.72.143:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.