Station XX-13246 · no signal
LinuxGSM
Offline 145.224.72.101:28015 checked 37d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,246
- top 58%
- Last wipe
- 37d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 21 Sep, 17:52 UTC37d ago | M0.0■steady | 1 | – | running | 1 | |
| Sun 20 Sep, 22:16 UTC38d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on LinuxGSM?
LinuxGSM uses a procedural map, which the game generates.
Which settings and rules apply on LinuxGSM?
No gather rate appears in the name of LinuxGSM. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on LinuxGSM right now?
A reading taken now finds LinuxGSM offline; the most recent activity was 37 days 18 hours ago.
How does LinuxGSM rank against other Rust servers?
Over the last seven days, LinuxGSM recorded enough player hours to reach #13,246 worldwide, placing it in the top 58% of all ranked servers.
Server details
How reliably does LinuxGSM stay online?
No contact with LinuxGSM right now, and the last recorded contact was 37 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 20 September 2026 is when Rust Server Trends first recorded it.
Which region does LinuxGSM run from?
A region is not published by LinuxGSM. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 145.224.72.101:28015.
What build of Rust does LinuxGSM use?
Rust network protocol 2633 and build 164530 on Linux is what LinuxGSM runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on LinuxGSM?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does LinuxGSM wipe, and on which days?
On record so far are too few of LinuxGSM's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 37 days 19 hours is how long the current world has been running.
Server tags
What do the server tags on LinuxGSM mean?
Tags published by LinuxGSM and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does LinuxGSM appear?
The Rust Server Trends lists that take in LinuxGSM are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto LinuxGSM?
To join, enter client.connect 145.224.72.101:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.