Rust Server TrendsSeismic network · station log
Recording Stations11,798 Players68,197 Active3,637 Wipes · 3 h131 48 h

Station XX-15991 · no signal

A Rust Server

Offline 144.91.87.221:6001 checked 24d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,991
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15991 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct8 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
513/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
315/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
42/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
35/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
91/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
111/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on A Rust Server?

The procedural map on A Rust Server is size 3,000 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on A Rust Server?

The name of A Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on A Rust Server right now?

A reading taken now finds A Rust Server offline; the most recent activity was 24 days 21 hours ago.

How does A Rust Server rank against other Rust servers?

Over the last seven days, A Rust Server recorded enough player hours to reach #15,991 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does A Rust Server stay online?

No contact with A Rust Server right now, and the last recorded contact was 24 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.

Where in the world is A Rust Server hosted?

Nothing about a region comes from A Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 144.91.87.221:6001.

Which Rust version is A Rust Server running?

Rust network protocol 2634 and build 166652 on Linux is what A Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does A Rust Server run its wipes?

On record so far are too few of A Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 21 hours is how long the current world has been running.

Server tags

What do the server tags on A Rust Server mean?

Tags published by A Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does A Rust Server appear?

These Rust Server Trends lists include A Rust Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to A Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 144.91.87.221:6001 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.