Station EU-16170 · no signal
Pine Hosting - Biskvilandia
Offline EU 144.76.91.226:28035 checked 33d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,170
- top 71% · #2562 in EU
- Last wipe
- 53d ago
- monthly schedule
- Next wipe
- 8d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Pine Hosting - Biskvilandia?
Pine Hosting - Biskvilandia runs a procedural map of size 3,000 with seed 1, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Pine Hosting - Biskvilandia?
You will find no gather rate in the name of Pine Hosting - Biskvilandia. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Pine Hosting - Biskvilandia right now?
Pine Hosting - Biskvilandia is not responding at this moment and is offline, last seen 33 days 5 hours ago.
How does Pine Hosting - Biskvilandia rank against other Rust servers?
For player hours across the last seven days, Pine Hosting - Biskvilandia takes #16,170 overall and #2,562 in Europe, inside the top 71% of all ranked servers.
Server details
How reliably does Pine Hosting - Biskvilandia stay online?
As recorded now, Pine Hosting - Biskvilandia is not reachable, the last contact having been 33 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is Pine Hosting - Biskvilandia hosted?
The EU tag is how Pine Hosting - Biskvilandia lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 144.76.91.226:28035.
What build of Rust does Pine Hosting - Biskvilandia use?
Pine Hosting - Biskvilandia is running Rust network protocol 2633 and build 163207 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does Pine Hosting - Biskvilandia run its wipes?
An estimate from the force wipe gives Pine Hosting - Biskvilandia's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 53 days 13 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on Pine Hosting - Biskvilandia mean?
Tags published by Pine Hosting - Biskvilandia and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): It runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Pine Hosting - Biskvilandia appear?
You will find Pine Hosting - Biskvilandia on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto Pine Hosting - Biskvilandia?
You can connect by pressing F1 in Rust and typing client.connect 144.76.91.226:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
