Rust Server TrendsSeismic network · station log
Recording Stations11,645 Players47,241 Active3,160 Wipes · 3 h100 48 h

Station XX-15396 · no signal

My Rust Server | ScalaCube

Offline 144.76.90.156:2146 checked 5d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,396
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15396 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
452/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
263/ 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
28/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
35/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
149/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
52/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Rust Server | ScalaCube?

The procedural map on My Rust Server | ScalaCube is size 4,000 with seed 12345, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on My Rust Server | ScalaCube?

No gather rate appears in the name of My Rust Server | ScalaCube. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on My Rust Server | ScalaCube right now?

A reading taken now finds My Rust Server | ScalaCube offline; the most recent activity was 5 days 10 hours ago. Averaged across the last seven days, the population was 0 players.

How does My Rust Server | ScalaCube rank against other Rust servers?

The last seven days of player hours place My Rust Server | ScalaCube at #15,396, in the top 69% of all ranked servers.

Server details

How reliably does My Rust Server | ScalaCube stay online?

My Rust Server | ScalaCube is down at the moment; the last recorded contact was 5 days 10 hours ago. It was up 20% of the time across the last 7 full days: 34 of 168 hours. 20 October 2026 is when Rust Server Trends first recorded it.

Where in the world is My Rust Server | ScalaCube hosted?

No region is published by My Rust Server | ScalaCube. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 144.76.90.156:2146.

What build of Rust does My Rust Server | ScalaCube use?

On Linux, My Rust Server | ScalaCube runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does My Rust Server | ScalaCube wipe, and on which days?

Too few wipes of My Rust Server | ScalaCube are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 7 hours is how long the current world has been running.

Server tags

What do the server tags on My Rust Server | ScalaCube mean?

Tags published by My Rust Server | ScalaCube and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Rust Server | ScalaCube appear?

These Rust Server Trends lists include My Rust Server | ScalaCube: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to My Rust Server | ScalaCube?

You can connect by pressing F1 in Rust and typing client.connect 144.76.90.156:2146 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.