Station XX-15396 · no signal
My Rust Server | ScalaCube
Offline 144.76.90.156:2146 checked 5d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,396
- top 69%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on My Rust Server | ScalaCube?
The procedural map on My Rust Server | ScalaCube is size 4,000 with seed 12345, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on My Rust Server | ScalaCube?
No gather rate appears in the name of My Rust Server | ScalaCube. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on My Rust Server | ScalaCube right now?
A reading taken now finds My Rust Server | ScalaCube offline; the most recent activity was 5 days 10 hours ago. Averaged across the last seven days, the population was 0 players.
How does My Rust Server | ScalaCube rank against other Rust servers?
The last seven days of player hours place My Rust Server | ScalaCube at #15,396, in the top 69% of all ranked servers.
Server details
How reliably does My Rust Server | ScalaCube stay online?
My Rust Server | ScalaCube is down at the moment; the last recorded contact was 5 days 10 hours ago. It was up 20% of the time across the last 7 full days: 34 of 168 hours. 20 October 2026 is when Rust Server Trends first recorded it.
Where in the world is My Rust Server | ScalaCube hosted?
No region is published by My Rust Server | ScalaCube. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 144.76.90.156:2146.
What build of Rust does My Rust Server | ScalaCube use?
On Linux, My Rust Server | ScalaCube runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does My Rust Server | ScalaCube wipe, and on which days?
Too few wipes of My Rust Server | ScalaCube are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 7 hours is how long the current world has been running.
Server tags
What do the server tags on My Rust Server | ScalaCube mean?
Tags published by My Rust Server | ScalaCube and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Rust Server | ScalaCube appear?
These Rust Server Trends lists include My Rust Server | ScalaCube: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to My Rust Server | ScalaCube?
You can connect by pressing F1 in Rust and typing client.connect 144.76.90.156:2146 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.