Station XX-15491 · no signal
Come on let's go!
Offline 144.76.28.124:45625 checked 41d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,491
- top 69%
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Come on let's go!?
Come on let's go! uses a procedural map, which the game generates.
Which settings and rules apply on Come on let's go!?
No gather rate appears in the name of Come on let's go!. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Player counts
How many players are recorded on Come on let's go! right now?
No players are recorded on Come on let's go! at this moment; it is offline, and the last sighting was 41 days 23 hours ago.
How does Come on let's go! rank against other Rust servers?
Over the last seven days, Come on let's go! recorded enough player hours to reach #15,491 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Come on let's go! stay online?
Come on let's go! is down at the moment; the last recorded contact was 41 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Come on let's go! run from?
No region is published by Come on let's go!. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 144.76.28.124:45625.
Which Rust version is Come on let's go! running?
Rust network protocol 2633 and build 163794 on Linux is what Come on let's go! runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Come on let's go! wipe, and on which days?
On record so far are too few of Come on let's go!'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 42 days.
Lists and tags
What do the server tags on Come on let's go! mean?
These are the tags Come on let's go! publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Come on let's go! appear?
The Rust Server Trends lists that take in Come on let's go! are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Come on let's go!?
To join, enter client.connect 144.76.28.124:45625 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.