Station EU-9718 · recording
[EU] RustyFire |PVE|Vanilla+|Custom Plugins
Online EU 144.76.222.219:28045 checked 7m ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #9,718
- top 44% · #2230 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 8h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU] RustyFire |PVE|Vanilla+|Custom Plugins?
[EU] RustyFire |PVE|Vanilla+|Custom Plugins runs a procedural map of size 3,700 with seed 1034224783, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [EU] RustyFire |PVE|Vanilla+|Custom Plugins?
You will find no gather rate in the name of [EU] RustyFire |PVE|Vanilla+|Custom Plugins. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [EU] RustyFire |PVE|Vanilla+|Custom Plugins?
At this moment, [EU] RustyFire |PVE|Vanilla+|Custom Plugins records 0 players across 500 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2.
How does [EU] RustyFire |PVE|Vanilla+|Custom Plugins rank against other Rust servers?
[EU] RustyFire |PVE|Vanilla+|Custom Plugins is #2,230 in Europe and #9,718 worldwide on the past week's player hours, within the top 44% of ranked servers.
Server facts
How reliably does [EU] RustyFire |PVE|Vanilla+|Custom Plugins stay online?
[EU] RustyFire |PVE|Vanilla+|Custom Plugins is up at the moment. Going by the uptime figure it reports, it restarted about 5 days 22 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [EU] RustyFire |PVE|Vanilla+|Custom Plugins perform under load?
Its average server fps over the last 48 hours was 105, and it never dropped below 73. At its highest, it carried 94,118 entities: buildings, deployables and the world's other contents. Its highest memory use was 8,372 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [EU] RustyFire |PVE|Vanilla+|Custom Plugins hosted?
With its EU tag, [EU] RustyFire |PVE|Vanilla+|Custom Plugins lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 144.76.222.219:28045.
Which Rust version is [EU] RustyFire |PVE|Vanilla+|Custom Plugins running?
Rust network protocol 2635 and build 167398 on Linux is what [EU] RustyFire |PVE|Vanilla+|Custom Plugins runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on [EU] RustyFire |PVE|Vanilla+|Custom Plugins?
The recent wipes averaged a busiest count of 2 players. 2 hours into the latest wipe, the crowd reached its peak.
How often does [EU] RustyFire |PVE|Vanilla+|Custom Plugins wipe, and on which days?
At the force wipe each month [EU] RustyFire |PVE|Vanilla+|Custom Plugins wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 17 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Tags
What do the server tags on [EU] RustyFire |PVE|Vanilla+|Custom Plugins mean?
The game's server browser reads the tags [EU] RustyFire |PVE|Vanilla+|Custom Plugins publishes: gmvanilla (Game mode): Survival in vanilla mode; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [EU] RustyFire |PVE|Vanilla+|Custom Plugins appear?
You will find [EU] RustyFire |PVE|Vanilla+|Custom Plugins on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto [EU] RustyFire |PVE|Vanilla+|Custom Plugins?
You can connect by pressing F1 in Rust and typing client.connect 144.76.222.219:28045 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/r22tEYX679.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.