Rust Server TrendsSeismic network · station log
Recording Stations11,681 Players34,835 Active2,855 Wipes · 3 h93 48 h

Station XX-7978 · no signal

ViPeR's Test Server 2026

Offline 144.6.244.9:28015 checked 1d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 1
Rank
#7,978
top 36%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-7978 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Tue 08:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75104:0006:0008:0010:0012:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep5 Oct17 Oct23 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9.9 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 08:53 UTC5d ago M0.0rising 1 – running 0
Tue 13 Oct, 11:01 UTC15d ago M0.0rising 1 held half 9.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average
140/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
105/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
14/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average
17/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
12/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
19/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ViPeR's Test Server 2026?

ViPeR's Test Server 2026 uses a procedural map, which the game generates.

Which settings and rules apply on ViPeR's Test Server 2026?

The name of ViPeR's Test Server 2026 gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on ViPeR's Test Server 2026?

ViPeR's Test Server 2026 is not responding at this moment and is offline, last seen 37 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 05:00 UTC, averaging 1 players.

How does ViPeR's Test Server 2026 rank against other Rust servers?

Over the last seven days, ViPeR's Test Server 2026 recorded enough player hours to reach #7,978 worldwide, placing it in the top 36% of all ranked servers.

Operator and location

How reliably does ViPeR's Test Server 2026 stay online?

ViPeR's Test Server 2026 is down at the moment; the last recorded contact was 37 hours ago. 25 of 168 hours in the last 7 full days were up time, 15% of the total. 19 September 2026 is when Rust Server Trends first recorded it.

Which region does ViPeR's Test Server 2026 run from?

A region is not published by ViPeR's Test Server 2026. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 144.6.244.9:28015.

What build of Rust does ViPeR's Test Server 2026 use?

Rust network protocol 2635 and build 168909 on Windows is what ViPeR's Test Server 2026 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on ViPeR's Test Server 2026?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does ViPeR's Test Server 2026 run its wipes?

On record so far are too few of ViPeR's Test Server 2026's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 days 18 hours.

Lists and tags

What do the server tags on ViPeR's Test Server 2026 mean?

Tags published by ViPeR's Test Server 2026 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ViPeR's Test Server 2026 appear?

The Rust Server Trends lists that take in ViPeR's Test Server 2026 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

What steps get you onto ViPeR's Test Server 2026?

To join, enter client.connect 144.6.244.9:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.