Rust Server TrendsSeismic network · station log
Recording Stations11,733 Players61,573 Active3,391 Wipes · 3 h185 48 h

Station XX-15121 · no signal

Rust @ rust.localdomain

Offline 144.6.128.104:28015 checked 45d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,121
no region published
Last wipe
49d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15121 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
453/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
376/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
48/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
32/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
48/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
149/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust @ rust.localdomain?

The map on Rust @ rust.localdomain is procedural, produced by the game.

Which settings and rules apply on Rust @ rust.localdomain?

You will find no gather rate in the name of Rust @ rust.localdomain. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Rust @ rust.localdomain right now?

No players are recorded on Rust @ rust.localdomain at this moment; it is offline, and the last sighting was 45 days 8 hours ago.

How does Rust @ rust.localdomain rank against other Rust servers?

Over the last seven days, Rust @ rust.localdomain recorded enough player hours to reach #15,121 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does Rust @ rust.localdomain stay online?

Rust @ rust.localdomain is down at the moment; the last recorded contact was 45 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does Rust @ rust.localdomain run from?

No region is published by Rust @ rust.localdomain. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 144.6.128.104:28015.

What build of Rust does Rust @ rust.localdomain use?

Rust network protocol 2633 and build 163794 on Linux is what Rust @ rust.localdomain runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Rust @ rust.localdomain run its wipes?

Too few wipes of Rust @ rust.localdomain are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 49 days 5 hours.

Server tags

What do the server tags on Rust @ rust.localdomain mean?

These are the tags Rust @ rust.localdomain publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust @ rust.localdomain appear?

The Rust Server Trends lists that take in Rust @ rust.localdomain are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Rust @ rust.localdomain?

To join, enter client.connect 144.6.128.104:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build It runs game build 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.