Rust Server TrendsSeismic network · station log
Recording Stations11,777 Players67,749 Active3,536 Wipes · 3 h194 48 h

Station XX-15348 · no signal

AU/NZ Buds Gaming

Offline 144.6.108.165:28060 checked 7d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15348 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 02:02 UTC27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 145 on average
477/ 700
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 121 on average
51/ 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 51 on average
84/ 150
Rustafied.com - AU Medium OC · groups of 16+ · biweekly · 31 on average
221/ 300
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average
8/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on AU/NZ Buds Gaming?

Generated by the game, the map on AU/NZ Buds Gaming is procedural, size 2,000 with seed 326488779. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on AU/NZ Buds Gaming?

The name of AU/NZ Buds Gaming gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on AU/NZ Buds Gaming right now?

AU/NZ Buds Gaming is not responding at this moment and is offline, last seen 7 days 14 hours ago.

How does AU/NZ Buds Gaming rank against other Rust servers?

The last seven days of player hours place AU/NZ Buds Gaming at #15,348, in the top 69% of all ranked servers.

Server details

How reliably does AU/NZ Buds Gaming stay online?

AU/NZ Buds Gaming is down at the moment; the last recorded contact was 7 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is AU/NZ Buds Gaming hosted?

The name of AU/NZ Buds Gaming points to Oceania, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 144.6.108.165:28060.

What build of Rust does AU/NZ Buds Gaming use?

Rust network protocol 2634 and build 166494 on Windows is what AU/NZ Buds Gaming runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on AU/NZ Buds Gaming?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does AU/NZ Buds Gaming run its wipes?

The rhythm of AU/NZ Buds Gaming cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 10 hours.

Lists and tags

What do the server tags on AU/NZ Buds Gaming mean?

The game's server browser reads the tags AU/NZ Buds Gaming publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does AU/NZ Buds Gaming appear?

You will find AU/NZ Buds Gaming on the following Rust Server Trends lists: Oceania Rust servers, live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto AU/NZ Buds Gaming?

To join, enter client.connect 144.6.108.165:28060 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build Game build: 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.